The Bug Thread (Read before posting bugs!)

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Kerensky
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Post by Kerensky »

76. It is possible to oust friendly ships from unfriendly ports. (unsolved)
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Rudankort
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Post by Rudankort »

Kerensky wrote:76. It is possible to oust friendly ships from unfriendly ports. (unsolved)
Nice one. :)
Kerensky
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Post by Kerensky »

77. Naval combat does not clear permanent suppression. (unsolved)

Level bomb Bismarck. Kill a few, suppress a few.
Attack Bismarck with cruiser. Bismarck still retains suppression.
Attack Bismarck with battleship. Bismarck still retains suppression.

Not a big problem, but it would be nice if whole turn suppression did not apply to naval units.
Obsolete
Lieutenant Colonel - Panther D
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Post by Obsolete »

I noticed in that Sicily scenario, that units look as though they can walk on water between one island to the next. I suppose it's a graphical glitch in regards to the transports? Not sure yet...
Image
Experience Ratio = (def exp level + 2)/(att exp level + 2)
Entrenchment Ratio = (def entr rate + 1) /(att entr rate + 1)
Obsolete
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Post by Obsolete »

Ahh geeze! All this time and I see that deep-sea hex is really a CLEAR hex when you look at the terrain details. I guess a double-arrow or something over that hex could have changed everything. I had no idea we could cross that this whole time, thought we had to use transports or something.
Image
Experience Ratio = (def exp level + 2)/(att exp level + 2)
Entrenchment Ratio = (def entr rate + 1) /(att entr rate + 1)
Obsolete
Lieutenant Colonel - Panther D
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Post by Obsolete »

Often when I destroy a bomber with a fighter, there are no shooting sounds.
Image
Experience Ratio = (def exp level + 2)/(att exp level + 2)
Entrenchment Ratio = (def entr rate + 1) /(att entr rate + 1)
Obsolete
Lieutenant Colonel - Panther D
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Post by Obsolete »

In the Sicily scenario, I ended up in a loss again (no surprise), but when I went to view battlefield, there was no way in the world for me to get back into the campaign tree from there. How do you exit a view of the battlefield mode? I used to hit the end-turn, but that's been greyed out now.
Image
Experience Ratio = (def exp level + 2)/(att exp level + 2)
Entrenchment Ratio = (def entr rate + 1) /(att entr rate + 1)
apanzerfan
Administrative Corporal - SdKfz 251/1
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Post by apanzerfan »

The me163 doesnt have the sound of jet planes.
Razz1
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Post by Razz1 »

We really need to fix the supply situation as having units next to you block supply really destroys the game.

Try playing multiplayer and you will see how bad it is.

Perhaps we can have a toggle switch like FOG of War?

That sounds like a compromise.
Rudankort
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Post by Rudankort »

But we do have supply switch, right next to FoW?
Razz1
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Post by Razz1 »

Holy Justine! That was quick!

I see both sides being too constrained from adjacent units concerning supply.

It is a pain in the Arse against the AI but I can live with it. In MP it becomes a hazzard, especially when players have aircraft.
DerSchwabe
Lance Corporal - SdKfz 222
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Post by DerSchwabe »

i started the campaign at version 0.96. yesterday i reached the mission kiev....i installed the new version 0.98 and load a further savegame (version 0.96)

i destroyed all units and captured all cities but i can´t finished the mission....so i have to wait all turns have to end.....but i can´t play the next mission.....is it really necessary to start a new campaign????

or is it a bug
Razz1
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Post by Razz1 »

does that eliminate all supply or only the limited supply from adjacent units?
Rudankort
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Post by Rudankort »

Razz1 wrote:does that eliminate all supply or only the limited supply from adjacent units?
Supply off means that the units no longer need fuel/ammo to do actions.
Obsolete
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Post by Obsolete »

We really need to fix the supply situation as having units next to you block supply really destroys the game.
Yes, I have mentioned more than once this situation is non-sensical, and it is clearly a bug because one can still get replacements (with supply), but just getting supply is nulled?
Image
Experience Ratio = (def exp level + 2)/(att exp level + 2)
Entrenchment Ratio = (def entr rate + 1) /(att entr rate + 1)
Kerensky
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Post by Kerensky »

DerSchwabe wrote:i started the campaign at version 0.96. yesterday i reached the mission kiev....i installed the new version 0.98 and load a further savegame (version 0.96)

i destroyed all units and captured all cities but i can´t finished the mission....so i have to wait all turns have to end.....but i can´t play the next mission.....is it really necessary to start a new campaign????

or is it a bug
This is most likely your problem. In the new BETA we migrated to a new structure to determine 'victory conditions' in a scenario to allow for custom maps. Your old save file may still be using the old conditions, which are not compatible with the new design.

Sorry, it looks like you will have to restart your 1939 campaign.
Remember this is a BETA and there are no guarantees of stability.
wino
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Post by wino »

Kerensky wrote:
DerSchwabe wrote:i started the campaign at version 0.96. yesterday i reached the mission kiev....i installed the new version 0.98 and load a further savegame (version 0.96)

i destroyed all units and captured all cities but i can´t finished the mission....so i have to wait all turns have to end.....but i can´t play the next mission.....is it really necessary to start a new campaign????

or is it a bug
This is most likely your problem. In the new BETA we migrated to a new structure to determine 'victory conditions' in a scenario to allow for custom maps. Your old save file may still be using the old conditions, which are not compatible with the new design.

Sorry, it looks like you will have to restart your 1939 campaign.
Remember this is a BETA and there are no guarantees of stability.
Maybe use cheat code to end Kiev scenario and next scenario will be ok ?
Rudankort
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Post by Rudankort »

wino wrote: Maybe use cheat code to end Kiev scenario and next scenario will be ok ?
Yes, this should work. Good point!
Razz1
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Password not working PBEM custom games

Post by Razz1 »

Password not working PBEM custom games

viewtopic.php?t=24528
DerSchwabe
Lance Corporal - SdKfz 222
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Post by DerSchwabe »

where can i get the cheat codes


btw. of course, this is a beta....and i like it ^^
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