France 1940 Multiplayer "Head On" Bugged?

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bungle53
Private First Class - Wehrmacht Inf
Private First Class - Wehrmacht Inf
Posts: 7
Joined: Thu Nov 19, 2009 8:49 pm

France 1940 Multiplayer "Head On" Bugged?

Post by bungle53 »

The Allied player seems to have a lot of bogged/breakdowns is this deliberate ? None for the German !

If the German takes a 5th VL the game ends immeadiately, literally the moment its taken.
This seems very odd , again is it supposed to happen.

After experimenting if the Allied player takes 5 or more VLs the game doesnt end.

Anybody else found issues.
IainMcNeil
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Post by IainMcNeil »

Its random - units have a chance to break down or bogged down and some games it will happen more than others.
bungle53
Private First Class - Wehrmacht Inf
Private First Class - Wehrmacht Inf
Posts: 7
Joined: Thu Nov 19, 2009 8:49 pm

Post by bungle53 »

Thanks for the reply.

I am aware it should be random it seemed more than that.

What about how the scenario ended as described above. The description says it should go 12 turns
yet it ended the instant the Germans take a 5th VL. It doesnt happen if the Allies do the same.

Cheers
IainMcNeil
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Post by IainMcNeil »

Some units are less prone to break down - you can look at the units stas in the data files if you want. This means you'll sometimes have more units on one side breaking down.

On the game ending, it depends how the designer scripted it. It can be made to work any way the designer likes. I didnt do it so I can't say for sure what was intended. If it is causing a problem we can look at it.
bungle53
Private First Class - Wehrmacht Inf
Private First Class - Wehrmacht Inf
Posts: 7
Joined: Thu Nov 19, 2009 8:49 pm

Post by bungle53 »

The victory conditions definately seemed to be strange on multiplayer "head on" scenario after expermenting with my friend.

If German takes 5 vp game ends immeadiately. British takes all vp the game carries on.

Can I take you up on your offer to check out the multiplayer please.

Many thanks.
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