Right, i wasnt questioning that, what i noticed from using the editor is that one full "round" must pass before the cavalry attempts a break off so you impact an infantry unit, end turn, opponent resolves the melee , hits end turn AND THEN you will see the ist break off attempt....batesmotel wrote:If mounted are already in melee, adding a new impact opponent will not change when they break off. Mounted break off if half or more of their foot opponents are steady. This is different from TT rules and it should be if half or more of all their opponents are steady foot.
Chris
However what I observed in a game last nite was an infantry unit that was just added to an existing cavalry battle on MY turn via impact, allowed the enemy BG to immedietly break off when I hit end turn. I had expected the unit wouldnt have been eligible to BO until my opponent resolved melees and hit end turn.....



