Rudankort wrote:heinemo wrote:
1) hot keys, should be easier to list the available hot keys once a game has been started, now one has to exit to main menu to go to library?
2) scroll speed, the map jumps too far/fast when using my touchpad, found myself having to use arrow keys a lot to avoid this
Good points both. About scrolling, you can also drag the map with left mouse button, but yes, scroll speed control would be nice.
3) I think it should be ok to have more than one hotkey for a familiar command. A lot of the people playing this will have spent a large number of hours on Civ, so to add to the userfriendliness I would add these alternative hotkeys:
Zoom In/out: +/- & PgUp/PgDn
Unit no action: Z & Space (Ctrl+Space for end of turn?)
Might go against the 'keep it simple' principle to allow for hot keys customizing, could be worth considering though.
4) Make it a bit easier to see when a unit has run out of ammo.
A couple of realism issues:
In PG I seem to recall that it was possible to resupply airplanes when next to airport, now it's only directly on the hex itself? One airport should be able to support a larger number of planes imho.
A ship should be allowed to enter a city at the same time as a ground unit. I understand it would probably be too much work to add a new 'display' level like you have with ground/air units now, but perhaps a smaller symbol of the ship or something could be shown somehow indicating it is in port, allowing for ground unit symbol to be displayed as normal.
Finally, how about a 10-day weather forecast?

(kidding)