Is there any kind of friction of war in the command system?
I do not think of troops just getting impetus or flee.
My experience is that most of the rules give the C-C the universal command abilities.
They are able to react immediatelly (live, in real time) on every move, anywhere, that the opponent is doing.
Even DBM had this problem (of course you needed to have pips to react)
I think of having to make an overall battle plan before the battle starts
that you cannot change easily after combat broke out.
If I read the article about romans against crusader I have my doubts.
What kind of order is this?
Build up in Square at the beginning of the battle, wait and see how your opponent is deploying.
Then, if it is usefull deploy into a line. Otherwise stay is square.
neilhammond wrote: Alan??™s main force was deployed in a hollow square, screened by more light infantry. Why the hollow square? I held the pre-game initiative, forcing Alan to deploy 25% of his army first. He therefore needed to deploy defensively. As the game progressed the legionaries in the box ???unfolded??? and deployed out in a line.