1. Air combat without "surrounding" strategies.
2. Air spotting restricted to the destination area.
3. Two levels of visual field controlled by the mouse wheel. Although in the large visual field (i.e. small units) the unit icons should change to others more visible/easy-to-follow (such as MH Europe at War does).
Things I do not like:
1. Left and right click stuff to select and move units. It is very confusing and unnecessary. It seems it is a common way of doing things nowadays. However, I do feel it uncomfortable.
2. Combat animation is rather poor and should be optional.
3. AI seems poor as well (I acknowledge this is a difficult issue)
…Anyway, I think you are doing a great work guys!
More comments to come!!
