Chance to rally when seeing an enemy break

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Baluchi
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Chance to rally when seeing an enemy break

Post by Baluchi »

Like the title says would it be good idea to introduce the chance for friendly battlegroups to test to improve their cohesion on seeing an enemy battlegroup break? It could work in the same way as when battlegroups see friendly battlegroups break, everybody gets to test if within 3MUs.

Scott.
hazelbark
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Post by hazelbark »

To what end?

I mean its fun. But it also means when you win you start winning bigger.
philqw78
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Post by philqw78 »

I would have thought your cohesion increasing ny a level if your opponents broke would be better. I have had a few fragged BG pursue to their death.
phil
putting the arg into argumentative, except for the lists I check where there is no argument!
hazelbark
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Post by hazelbark »

philqw78 wrote:I would have thought your cohesion increasing ny a level if your opponents broke would be better. I have had a few fragged BG pursue to their death.
Me too. But isn't that also historical?
Polkovnik
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Post by Polkovnik »

If anything, I think it should be the opposite, at least for mounted troops breaking an enemy BG. I think they should suffer a loss of cohesion as they pursue the enemy routers.
ottomanmjm
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Post by ottomanmjm »

Polkovnik wrote:If anything, I think it should be the opposite, at least for mounted troops breaking an enemy BG. I think they should suffer a loss of cohesion as they pursue the enemy routers.
I agree, any steady BG that routs an opponent and pursues should drop to disrupted. When they pass a CMT to stop pursuing or when the routers outdistance pursuit then they can test to bolster.

This would encourage 2nd lines, as if the friends to your front rout through you causing you to drop a cohesion level then you still have a chance of taking on the pursuers as they will be disrupted as well. I also think that should be able to block friendly routers or have a chance not to drop a cohesion level when burst through by routers but that is a different topic.
Strategos69
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Post by Strategos69 »

Polkovnik wrote:If anything, I think it should be the opposite, at least for mounted troops breaking an enemy BG. I think they should suffer a loss of cohesion as they pursue the enemy routers.
I would say that they would be disordered rather than disrupted. When the pursuit is halted the troops would regain their order.
azrael86
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Post by azrael86 »

ottomanmjm wrote:
Polkovnik wrote:If anything, I think it should be the opposite, at least for mounted troops breaking an enemy BG. I think they should suffer a loss of cohesion as they pursue the enemy routers.
I agree, any steady BG that routs an opponent and pursues should drop to disrupted. When they pass a CMT to stop pursuing or when the routers outdistance pursuit then they can test to bolster.
You are ignoring troops who don't pursue (the chance to test to bolster would seem fair, presuming they have routed or destroyed all opponents).
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