LEEDS ISSUE: How to apply disorder to dice numbers

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niksharp
Private First Class - Wehrmacht Inf
Private First Class - Wehrmacht Inf
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Post by niksharp »

It raises the interesting point that we should probably add - troops fighting a BG causing disorder as a top priority item in the list. This would force the dice reduction to come from the Kn vs the camels and make is 6-3/1-1/1-1/6-3 overall.
Thanks, I follow how it's done now, this does mean that the "perfect" use of the Cm is to fight the seam between two enemy BGs here as it means the Kn can only get 1 dice each to fight them purely because of the game mechanism. I think it could be left to the player removing the dice to choose where it comes from, effectively allowing them to choose where to focus their resources as long as each opponent gets at least some dice.
As the owner of the offending camels, I would like to add my two pence worth.

I agree with Simon that the die should be removed from the bases facing the cause of disorder, it makes more sense. Why should the knights at the other end fight less well because their mates are fighting camels somewhere in the distance? It should be those fighting the camels that suffer. I think it should be added as a priority to take the choice away and make it clear cut.

It costs 2 points extra for these troops as camels rather than cavalry. I assume this is because of the ability to disorder - it is certainly not for their efficiency in soft sand, which is not that great!. So to negate that ability by allowing the opponent to not suffer dice loss seems to make it worthless taking the camels in the first place. As it is, fighting them as an overlap has no effect on dice because not enough bases are effected. It is a similar situation with single ranked cavalry that contact only one element of the camels and fight a melee. It all seems a bit inconsistent.

Although straying off the topic slighlty, the other problem with these camels is that they disorder your own cavalry as well. Is this correct? I am puzzled why my Arab cavalry react badly to animals they spend their whole life around and should be used to - at least more used to them than European Knights.

Nik
garyb
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 40
Joined: Sat Feb 17, 2007 10:06 pm

Post by garyb »

niksharp wrote: I agree with Simon that the die should be removed from the bases facing the cause of disorder, it makes more sense. Why should the knights at the other end fight less well because their mates are fighting camels somewhere in the distance? It should be those fighting the camels that suffer. I think it should be added as a priority to take the choice away and make it clear cut.
I agree with the sentiment, but it's an artifact of how the split into BGs interacts with how you remove dice that rather than losing 1 per 3 when fighting camels it can be engineered so that the camels are actually facing half the dice, Cm weren't meant to be that disruptive to mounted or they'd have specified it as 1 per 2. Admittedly this is with the Kn facing the Sp to the side unaffected though so it's not all pro-camel.

Cheers,
Gary
rbodleyscott
Field of Glory 2
Field of Glory 2
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Post by rbodleyscott »

niksharp wrote:Although straying off the topic slighlty, the other problem with these camels is that they disorder your own cavalry as well. Is this correct? I am puzzled why my Arab cavalry react badly to animals they spend their whole life around and should be used to - at least more used to them than European Knights.
We are trying to keep the rules simple. No exception is needed because as long as your cavalry only have camelry on one side of their battle group, they won't lose any dice as only 2 bases are "disordered". Thus your camels don't in practice affect your cavalry.
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