Where is this value defined? And where on the unit can you find this information?
It's clearly not linked to 'type' of unit, because the 232 recon car clearly has ATV movement while the 231 and 222 obviously have wheeled movement.
222 movement range:
http://img59.imageshack.us/img59/3397/77585823.jpg
231 movement range:
http://img543.imageshack.us/img543/4456/76237496.jpg
232 movement range:
http://img138.imageshack.us/img138/5346/10301536.jpg
Movement types
Moderators: Slitherine Core, The Lordz, Panzer Corps Moderators, Panzer Corps Design
In Data folder in movement PZDAT file is list of all movements and for particular unit it is defined in equipment file.
Now when you mentioned it I don't see it anywhere in UI either.
P.S. Bridge engineers don't use leg movement but some separate one which is called "Bridge" at the moment. If anyone has better proposition how to call that movement type please give your suggestions.
Now when you mentioned it I don't see it anywhere in UI either.
P.S. Bridge engineers don't use leg movement but some separate one which is called "Bridge" at the moment. If anyone has better proposition how to call that movement type please give your suggestions.
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AceDuceTrey
- Senior Corporal - Destroyer

- Posts: 111
- Joined: Mon Sep 19, 2011 8:58 pm
Based on the following discussion, I suggest you "bite the bullet" and go ahead and give them organic truck movement.
Although unit TO&Es varied greatly as a general rule you found two types of engineers on the battlefield:
Combat Engineers/Sappers- These battalions were usually organic to all type divisions and were specially trained infantry, particularly in assaulting hardened fortifications with flamethrowers and demolitions. Their primary missions were mobility and countermobility and often had a "small span" bridging capability.
Construction Engineers- These battalions were usually located at Corps and higher levels with all kinds of construction/repair capability. They had organic large span bridging and substantial bridge repair capability.
And while we're on the subject of movement, shouldn't all "mounted" units have the ability to dismount at some forfeited cost in movement allowance; e.g.
Infantry/Cavalry: -1 MA
Towed AT: -2 MA
Towed (class 4/5) Artillery/AA: -1/2 MA
Although unit TO&Es varied greatly as a general rule you found two types of engineers on the battlefield:
Combat Engineers/Sappers- These battalions were usually organic to all type divisions and were specially trained infantry, particularly in assaulting hardened fortifications with flamethrowers and demolitions. Their primary missions were mobility and countermobility and often had a "small span" bridging capability.
Construction Engineers- These battalions were usually located at Corps and higher levels with all kinds of construction/repair capability. They had organic large span bridging and substantial bridge repair capability.
And while we're on the subject of movement, shouldn't all "mounted" units have the ability to dismount at some forfeited cost in movement allowance; e.g.
Infantry/Cavalry: -1 MA
Towed AT: -2 MA
Towed (class 4/5) Artillery/AA: -1/2 MA
If you have them equipped with trucks, then that's why. Trucks have a movement of 1 in mountains.Adean wrote:I like use mountain unit, but sometimes, I am not shure if they are useful in later war, specialy in USA etc, I can feel that they are little weak, why they cannot go across high mountains with more than 1M?
If you want to get the full 3 move in Mountains then you must remove the trucks.
It makes Mountaineer units somewhat less useful, as their move 3 will be insufficient to keep up with the general push on larger maps



