Leeds Issues: Steppe Terrain

This forum is for any questions about the rules. Post here is you need feedback from the design team.

Moderators: hammy, philqw78, terrys, Slitherine Core, Field of Glory Design, Field of Glory Moderators

Post Reply
dave_r
General - King Tiger
General - King Tiger
Posts: 3862
Joined: Fri Feb 09, 2007 3:58 pm

Leeds Issues: Steppe Terrain

Post by dave_r »

I think the Steppe terrain could do with a bit of a re-think. If you have the initiative in the steppes then you can take all but one piece of the broken and rough going as the "invader".

This forces the defender to take a pile of open ground - which thus decreases the chance of the rough going getting on the table!

I don't think this is quite right and possibly some extra Gentle Hills or broken ground is required.
hammy
Field of Glory Team
Field of Glory Team
Posts: 5440
Joined: Tue Aug 22, 2006 2:11 pm
Location: Stockport
Contact:

Re: Leeds Issues: Steppe Terrain

Post by hammy »

dave_r wrote:I think the Steppe terrain could do with a bit of a re-think. If you have the initiative in the steppes then you can take all but one piece of the broken and rough going as the "invader".

This forces the defender to take a pile of open ground - which thus decreases the chance of the rough going getting on the table!

I don't think this is quite right and possibly some extra Gentle Hills or broken ground is required.
There is nothing to stop the player chosing second from taking the minimum nunber of features and making them the minimum size.

I think that there is an issue with having 4 open ground in pretty much all types of terrain. I fought three of my four games in 'Hilly' and after Bruce's rather good adjustment dice killed 2 hills in one game the average number of hills per game was 1.33. Hardly hilly really.
dave_r
General - King Tiger
General - King Tiger
Posts: 3862
Joined: Fri Feb 09, 2007 3:58 pm

Post by dave_r »

There is nothing to stop the player chosing second from taking the minimum nunber of features and making them the minimum size
True, but I was more thinking of the second player who wants rough going - I can confirm that I will be making some minimum legal sized terrain in the very near future to take care of four of the five possible non good going terrain pieces available on the steppes!
kevinj
Major-General - Tiger I
Major-General - Tiger I
Posts: 2379
Joined: Sun Feb 25, 2007 11:21 am
Location: Derbyshire, UK

Post by kevinj »

Having been in this position (2nd player, only choices left being open ground) I was going to raise this but Dave has beaten me to it. Either more pieces need to be available or the first player should be restricted in how many of the non-open pieces they can take.
sagji
Sergeant Major - Armoured Train
Sergeant Major - Armoured Train
Posts: 567
Joined: Sun Nov 06, 2005 12:13 pm
Location: Manchester, UK

Post by sagji »

And I think the minimum sizes should be increased.

A standard piece should be able to contain a 2mu x 8 mu rectangle, as well as the 4 mu circle - but they can overlap.
For a large piece the values should be a 4 mu x 12 mu rectangle and a 6 mu circle.
pikey
Lance Corporal - SdKfz 222
Lance Corporal - SdKfz 222
Posts: 22
Joined: Sat Sep 30, 2006 10:41 am

Post by pikey »

Hammy

You may be cheered to hear that when I played Bruce, he won PBI by 1 having rolled a 6, he moved my mandatory piece of terrain 12" to an out of the way position having rolled another 6 and then rolled 4 more 6s to remove all my terrain choices,. He, of course, had placed 4 open areas that are not removable!
Damian
hammy
Field of Glory Team
Field of Glory Team
Posts: 5440
Joined: Tue Aug 22, 2006 2:11 pm
Location: Stockport
Contact:

Post by hammy »

pikey wrote:Hammy

You may be cheered to hear that when I played Bruce, he won PBI by 1 having rolled a 6, he moved my mandatory piece of terrain 12" to an out of the way position having rolled another 6 and then rolled 4 more 6s to remove all my terrain choices,. He, of course, had placed 4 open areas that are not removable!
Damian
A game of skill then.

Can someone test Bruce's terrain removal dice :)
bddbrown
Sergeant First Class - Panzer IIIL
Sergeant First Class - Panzer IIIL
Posts: 376
Joined: Sat Sep 16, 2006 9:49 am

Post by bddbrown »

All true I am afraid, although the same dice did land all but one of my open areas in the same spot by rolling three 2s on the trot as well. I needed those 6s in order to stand any sort of chance. Ottomans were a great mobile army, but they lacked any sort of terrain troops which was terrifying at times. A few Dailami would have made this game a lot easier and I would not have minded terrain at all.
Post Reply

Return to “Rules Questions”