Factors for regimental guns

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guthroth
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Factors for regimental guns

Post by guthroth »

Can someone clarify what the '0' in the shooting factors table for regimental guns means ?

1. Am I right to think that it means that the RG always shoots at an 'evens' factor ? (4 5 or 6 to hit)

2. Does the regimental gun get included when reducing the shooting dice for being disrupted ?

Thanks,

Pete
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nikgaukroger
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Re: Factors for regimental guns

Post by nikgaukroger »

guthroth wrote:Can someone clarify what the '0' in the shooting factors table for regimental guns means ?

1. Am I right to think that it means that the RG always shoots at an 'evens' factor ? (4 5 or 6 to hit)
Yes.

2. Does the regimental gun get included when reducing the shooting dice for being disrupted ?
Can't think why not.
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guthroth
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Post by guthroth »

Thanks Nik, that clarifies what I thought, but to follow up #2 -


If the RG is always on a nett factor of evens, and the rest of the BG is on a - what is the protocol for losing dice ?

No sane gamer is going to sacrifice the 'evens' dice unless forced to do so ...

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Post by nikgaukroger »

guthroth wrote:Thanks Nik, that clarifies what I thought, but to follow up #2 -


If the RG is always on a nett factor of evens, and the rest of the BG is on a - what is the protocol for losing dice ?

The section of the rules that talks about proportional dice loss in such cases presumably covers this?
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Post by SirGarnet »

Page 120, apportion in proportion. The typical case is 3 dice or 5 dice for a Pike & Shot BG, one of those being the Reg Gun.

It looks to me like 1 per 2 or 1 per 3 reduction would come from the Shot for both 3 and 5 dice shooting, with the final dice being 1 Shot and 1RG dice left for the 3 dice case and either 3 Shot and 1 RG or 2 Shot and 1 RG dice for the 5 dice case. Even if the POAs are the same, this still matters because each file has its own priority target.
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Post by gvm »

Another question about regimental guns if a swedish brigade is in uneven or worse the pike file will be disordered at impact but the shot files will not. What terrain disorders regimental guns? If they are treated like pike then 3 disordered dice and the swedes must lose one in effect rolling 6 dice for the BG if all files are in contact. If not the BG gets the same 7 dice it would recieve in good going.
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Post by nikgaukroger »

gvm wrote:Another question about regimental guns if a swedish brigade is in uneven or worse the pike file will be disordered at impact but the shot files will not. What terrain disorders regimental guns? If they are treated like pike then 3 disordered dice and the swedes must lose one in effect rolling 6 dice for the BG if all files are in contact. If not the BG gets the same 7 dice it would recieve in good going.

IIRC (no rules with me at the moment) regimental guns are not bases and so, presumably, cannot suffer disorder :o
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Post by nickdives »

Yes, the Reggie guns are just markers so do not suffer disorder etc.
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Post by rbodleyscott »

guthroth wrote:If the RG is always on a nett factor of evens
It isn't, it just starts off at a factor of 0 against all target types. There is nothing in the rules (AFAIK) to stop it counting situational POAs.
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Post by deadtorius »

I think FF's and behind cover are about the only things that affect the RG's POA's
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Post by SirGarnet »

deadtorius wrote:I think FF's and behind cover are about the only things that affect the RG's POA's
In Shooting, the - POA for shooting at or by a BG in close combat (not just in overlap), or the - POA for cover, FF or obstacle.

In Impact, Uphill + or Flank/rear ++ (dice allocated to frontally fighting file nearest the center, which is some cases may be the end file if only that is part of the Impact)(per page 118).
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Post by guthroth »

rbodleyscott wrote:
guthroth wrote:If the RG is always on a nett factor of evens
It isn't, it just starts off at a factor of 0 against all target types. There is nothing in the rules (AFAIK) to stop it counting situational POAs.
That is exactly the opposite answer to the one Nik gave, but I will takes yours as being the correct one.

Taking that answer, why do RG have a line on the table that says '0' ? No other weapons have one.

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Post by SirGarnet »

guthroth wrote:Taking that answer, why do RG have a line on the table that says '0' ? No other weapons have one.Pete
I think to avoid confusion and communicate that none of the other target-based modifiers in that first "Any one of..." box apply.
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Post by rbodleyscott »

guthroth wrote:
rbodleyscott wrote:
guthroth wrote:If the RG is always on a nett factor of evens
It isn't, it just starts off at a factor of 0 against all target types. There is nothing in the rules (AFAIK) to stop it counting situational POAs.
That is exactly the opposite answer to the one Nik gave, but I will takes yours as being the correct one.

Taking that answer, why do RG have a line on the table that says '0' ? No other weapons have one.
Otherwise people would ask if they have the same factor as the shot of the BG.
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Post by batesmotel »

rbodleyscott wrote:
guthroth wrote:
rbodleyscott wrote: It isn't, it just starts off at a factor of 0 against all target types. There is nothing in the rules (AFAIK) to stop it counting situational POAs.
That is exactly the opposite answer to the one Nik gave, but I will takes yours as being the correct one.

Taking that answer, why do RG have a line on the table that says '0' ? No other weapons have one.
Otherwise people would ask if they have the same factor as the shot of the BG.
MikeK wrote:I think to avoid confusion
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We can't win really.
How does the BG being disrupted/disordered affect the die from the regimental gun for shooting and impact? Is it included with other dice when determining how many are lost or not? (Nik ventured the opinion that it is not affected because it is not a stand but I'm not sure that should be how it works.)

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Post by rbodleyscott »

batesmotel wrote:How does the BG being disrupted/disordered affect the die from the regimental gun for shooting and impact? Is it included with other dice when determining how many are lost or not? (Nik ventured the opinion that it is not affected because it is not a stand but I'm not sure that should be how it works.)
Well it should certainly be affected if the BG is Disrupted - it is 1 dice per 3 that are lost, not 1 base per 3.

More arguable with respect to Disorder. For example in an enclosed field the pike are disordered, the shot aren't - absolutely no reason why the RGs should be. In difficult terrain all the piek and shot would be disordered, we can then argue about whether the RG is too - possibly Nik is right that it shouldn't be.
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Post by shadowdragon »

rbodleyscott wrote:
batesmotel wrote:How does the BG being disrupted/disordered affect the die from the regimental gun for shooting and impact? Is it included with other dice when determining how many are lost or not? (Nik ventured the opinion that it is not affected because it is not a stand but I'm not sure that should be how it works.)
Well it should certainly be affected if the BG is Disrupted - it is 1 dice per 3 that are lost, not 1 base per 3.

More arguable with respect to Disorder. For example in an enclosed field the pike are disordered, the shot aren't - absolutely no reason why the RGs should be. In difficult terrain all the piek and shot would be disordered, we can then argue about whether the RG is too - possibly Nik is right that it shouldn't be.
I understand how disrupted affects a gun and how disorder would affect a pike or musket formation but just how would it affect a gun or two? Perhaps delay the speed of bring ammunition up? Formation, as such, isn't really important for an RG. So, I'm inclined to agree with Nik. RG's aren't affected by disorder as they aren't a base.
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Post by deadtorius »

not being affected by disorder makes sense, but if the BG is disrupted or fragged I guess that RG die is one of the possibles for being lost.
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