What's the difference
Moderators: Slitherine Core, Time of Fury Design
What's the difference
between this and Time of Wraith? They look very similar.
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doomtrader
- Lieutenant Colonel - Fw 190A

- Posts: 1118
- Joined: Thu Oct 21, 2010 7:15 pm
- Location: Poland
- Contact:
Hi,
I see this question pretty often last time, but I'm happy to answer.
One of the things we have done is that we moved navy management to the main map and give the player's possibility to control units during the naval battle and give them some orders. Also the size of the ports is now different, so you can not build your ships anywhere and larger ships are only able to enter larger ports.
Another new thing are railroads that make a great input on the strategic movement so now there is no possibility to move units anywhere.
Also we have improved GUI, with new units management window and new reports, giving the player's better view what is going on.
There are also many other things that we have added. More less there is only about 15% of code unchanged
I see this question pretty often last time, but I'm happy to answer.
One of the things we have done is that we moved navy management to the main map and give the player's possibility to control units during the naval battle and give them some orders. Also the size of the ports is now different, so you can not build your ships anywhere and larger ships are only able to enter larger ports.
Another new thing are railroads that make a great input on the strategic movement so now there is no possibility to move units anywhere.
Also we have improved GUI, with new units management window and new reports, giving the player's better view what is going on.
There are also many other things that we have added. More less there is only about 15% of code unchanged
Sounds interesting. Perhaps a full run-down of the changes as a sticky post on the forums might help?doomtrader wrote:Hi,
I see this question pretty often last time, but I'm happy to answer.
One of the things we have done is that we moved navy management to the main map and give the player's possibility to control units during the naval battle and give them some orders. Also the size of the ports is now different, so you can not build your ships anywhere and larger ships are only able to enter larger ports.
Another new thing are railroads that make a great input on the strategic movement so now there is no possibility to move units anywhere.
Also we have improved GUI, with new units management window and new reports, giving the player's better view what is going on.
There are also many other things that we have added. More less there is only about 15% of code unchanged
-
doomtrader
- Lieutenant Colonel - Fw 190A

- Posts: 1118
- Joined: Thu Oct 21, 2010 7:15 pm
- Location: Poland
- Contact:

