They aren't generally a factor in our home games... the winner by definition burning the loser's camp as his army runs home to momma. Then again we don't play diaper-wearing light cavalry armies!
Thanks,
James
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I believe so - yes, because a pursuit is treated as a charge - hence the step forward.A enemy BG won a combat and pursued into my camp, stepping forward into another of my BGs. Is this correct - does it treat the pursuit as a charge and step forward ?
Personally I don't think they should - but I don't believe this is covered in the rules - it's not something that you see very often.What then happens in the combat ? Can the bases contacting the camp take part in the combat against my BG
I don't believe so - no - this is covered on page 107.If a BG is in contact with a camp, and is looting it, can it do anything to avoid being flank charged by an enemy BG ?

Camps are not targets for a charge and normally you move into contact with a normal move. Therefore I would think that a pursuit contacting a camp is treated similarly to meeting impassable terrain rather than as a charge and hence no stepping forward. I guess pursuers could continue pursuit if they could continue to follow the routers (e.g.the router's path wasn't entirely through the camp) by dropping back a file but not sure about that.petedalby wrote:I believe so - yes, because a pursuit is treated as a charge - hence the step forward.A enemy BG won a combat and pursued into my camp, stepping forward into another of my BGs. Is this correct - does it treat the pursuit as a charge and step forward ?
Personally I don't think they should - but I don't believe this is covered in the rules - it's not something that you see very often.What then happens in the combat ? Can the bases contacting the camp take part in the combat against my BG
I don't believe so - no - this is covered on page 107.If a BG is in contact with a camp, and is looting it, can it do anything to avoid being flank charged by an enemy BG ?

I think you may be mistaken.Camps are not targets for a charge and normally you move into contact with a normal move. Therefore I would think that a pursuit contacting a camp is treated similarly to meeting impassable terrain rather than as a charge and hence no stepping forward.

That's why I wasn't sure if they could drop back to continue pursuit. It may be that they just stop when the camp is contacted. It would depend on whether pursuing or looting frenzy takes precedence. I can see the interpretation here going either way. As far as I can tell, there is nothing in the camp or looting rules that state a BG must cease all movement upon contacting the camp so I guess it would be allowed to complete its move, e.g. move into contact and then change face. Of course the latter would seem to allow drive by looting where a group could contact the camp with a side edge so it is instantly sacked and then move past the camp in the same move.petedalby wrote:I think you may be mistaken.Camps are not targets for a charge and normally you move into contact with a normal move. Therefore I would think that a pursuit contacting a camp is treated similarly to meeting impassable terrain rather than as a charge and hence no stepping forward.
Yes - Page 78 says that troops move into contact with an enemy camp in the manoeuvre phase - and you cannot declare a charge against a camp.
But on Page 88 we have "an unfortified camp contacted by an enemy BG counts as immediately sacked" which could imply that a camp may be contacted in a pursuit move. I agree that the pursuit rules are silent on enemy camps - but why would our pursuing heroes ignore the spoils of the enemy camp laid out before them?

Good point. Probably not significant abuse. But potentially odd.batesmotel wrote:Sounds like there would be room for abuse here so camp sackers probably should be required to stop as soon as the camp is contacted.