Destroyed BGs and commanders
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Destroyed BGs and commanders
If a BG is destroyed (autobreaks, down to one base, or unable to rout) what happens to an attached commander?
Thanks for any help!
James
Thanks for any help!
James
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Thanks Nik.. that page mentions what happens if an enemy BG moves near a lone commander. I just didn't know if a destroyed BG left a commander alone or if it was assumed he was captured or killed with the unit as it vanished. It seemed logical to us that he would be destroyed and couldn't find a reference to it in the rules anywhere.
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imanfasil wrote:Thanks Nik.. that page mentions what happens if an enemy BG moves near a lone commander. I just didn't know if a destroyed BG left a commander alone or if it was assumed he was captured or killed with the unit as it vanished. It seemed logical to us that he would be destroyed and couldn't find a reference to it in the rules anywhere.
BG is removed, commander sits there looking like a lemon, and then those rules kick in - assuming I'm remembering correctly of course

Nik Gaukroger
"Never ask a man if he comes from Yorkshire. If he does, he will tell you.
If he does not, why humiliate him?" - Canon Sydney Smith
nikgaukroger@blueyonder.co.uk
"Never ask a man if he comes from Yorkshire. If he does, he will tell you.
If he does not, why humiliate him?" - Canon Sydney Smith
nikgaukroger@blueyonder.co.uk
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Fundamentally, Nik is not in error.
Melee Phase
1. BG with Commander attached breaks
2. BG attempts to make an initial rout move (Page 100)
3. BG meets obstruction preventing completion of its initial rout move
4. BG is destroyed at the end of the Melee Phase (Page 101) and removed from the table, leaving commander by himself
JAP Phase
1. Move commanders (Page 49, first bullet point under Movement of Commanders)
Melee Phase
1. BG with Commander attached breaks
2. BG attempts to make an initial rout move (Page 100)
3. BG meets obstruction preventing completion of its initial rout move
4. BG is destroyed at the end of the Melee Phase (Page 101) and removed from the table, leaving commander by himself
JAP Phase
1. Move commanders (Page 49, first bullet point under Movement of Commanders)
Zoltan
Yes I follow that line but what if the routing BG does not meet an obstruction and is pursued during the JAP phase when the autobreak only occurs at the very end of the turn. I know that the general could move away before that but if there were no friends close by and he was hoping to out distance the pursuers, that leaves him on his own at the end of the turn and has no move to make sitting in front of pursuers?
Keith
Yes I follow that line but what if the routing BG does not meet an obstruction and is pursued during the JAP phase when the autobreak only occurs at the very end of the turn. I know that the general could move away before that but if there were no friends close by and he was hoping to out distance the pursuers, that leaves him on his own at the end of the turn and has no move to make sitting in front of pursuers?
Keith
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Page 101, first bullet:aventine wrote:Zoltan
Yes I follow that line but what if the routing BG does not meet an obstruction and is pursued during the JAP phase when the autobreak only occurs at the very end of the turn. I know that the general could move away before that but if there were no friends close by and he was hoping to out distance the pursuers, that leaves him on his own at the end of the turn and has no move to make sitting in front of pursuers?
Keith
"A commander who is with a battle group at the moment it breaks must rout with it once. Until the joint action phase he cannot leave the battlegroup...."
So using your example:
Melee Phase
- make intitial rout move
- make intitial pursuit move
- remove router base (Im assuming in your example the pursuers catch the routers)
JAP Phase
- move commander away from routing BG (I can't see any rule that says the commander must move to a friendly BG, so u could move him into the open well away from the pursuers)
- make rout move
- make pursuit move
- remove destroyed BG
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Not sure about the encyclopaedic knowledge (or spelling) Tim but I find the forum throws up some great questions and I always go back to the rules before I proffer an opinion - and of course I can always get it wrong - and regularly do. And of course this helps me when I do play - which looks like it will be extremely infrequently this year as you know.Pete, does your enclyclopedic (sp?) knowledge of this section of the rules indicate the frequency with which your battle groups rout with a commander attached? Just asking.
A Commander only has to stay with a routing BG during the initial rout move - P101 - first bullet.
Pete