Where can I find a list of the Tips before each scenario?

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Horvo
Lance Corporal - SdKfz 222
Lance Corporal - SdKfz 222
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Joined: Wed Nov 24, 2010 12:33 am

Where can I find a list of the Tips before each scenario?

Post by Horvo »

Are these listed somewhere? They go by too fast for me to read them on my computer. Thanks
pipfromslitherine
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Post by pipfromslitherine »

There was a thread I think with them in, here is an updated set.

IDS_LTIP0, "Tip: Most tanks have strong frontal armour, weaker side armour and are vulnerable from the rear.",
IDS_LTIP1, "Tip: Infantry and artillery can hide in buildings, forests and rough terrain. They can only be seen by adjacent infantry or if they shoot.",
IDS_LTIP2, "Tip: Keep your infantry and artillery hidden by telling them to hold fire.",
IDS_LTIP3, "Tip: Troops on top of hills cannot be seen by those below unless they fire",
IDS_LTIP4, "Tip: Troops hiding in cover take reduced damage and are harder to suppress",
IDS_LTIP5, "Tip: When a unit's morale drops below 50 it is suppressed and will not return fire.",
IDS_LTIP6, "Tip: When a unit's morale drops below zero it will retreat or surrender to adjacent enemy troops.",
IDS_LTIP7, "Tip: Mortars and artillery can bombard targets they cannot see.",
IDS_LTIP8, "Tip: Use your mortars and artillery to suppress enemy infantry.",
IDS_LTIP9, "Tip: Large artillery pieces such as rocket launchers may need to reload over a number of turns before they can bombard again.",
IDS_LTIP10, "Tip: As units fight they gain experience. Elite units can gain new skills.",
IDS_LTIP11, "Tip: While using a bombardment hold down the shift key to show the area of effect.",
IDS_LTIP12, "Tip: Play multiplayer against anyone in the world in any timezone using Slitherine’s revolutionary PBEM server. It’s so simple you have to try it to believe it!",
IDS_LTIP13, "Tip: Scouts can see hidden enemy units 2 tiles away. Protect these units as without them you are blind.",
IDS_LTIP14, "Tip: Units in heavy bunkers will not surrender, so must be assaulted to remove them.",
IDS_LTIP15, "Tip: Infantry can assault adjacent tanks with explosives and grenades, called AT charges.",
IDS_LTIP16, "Tip: The number of AT charges a unit has is shown by the sticks of dynamite on the unit bar",
IDS_LTIP17, "Tip: Airstrikes and artillery barrages must be targeted in advance. They are very powerful but inaccurate so be sure to keep your troops out of the area.",
IDS_LTIP18, "Tip: Flamethrowers are excellent at destroying fortifications, but have very short range.",
IDS_LTIP19, "Tip: Machineguns are excellent at suppressing infantry but have no defence against armoured units.",
IDS_LTIP20, "Tip: Bazookas, Piats and Panzershrecks fire explosive rounds, designed to take out enemy tanks at short range.",
IDS_LTIP21, "Tip: Always try to get flank and rear shots on enemy armour for best results",
IDS_LTIP22, "Tip: Units that are stationary or hunting are much more accurate than those moving fast.",
IDS_LTIP23, "Tip: Before some battles you may be able to deploy your troops. Position troops with good fields of fire and with good retreat paths.",
IDS_LTIP24, "Tip: Tanks can use their overrun attack against infantry in the open to devastate them, but risk being destroyed when they do.",
IDS_LTIP25, "Tip: Suppression fire can be used to target terrain you suspect holds enemy troops and with enough fire power will make them keep their heads down.",
IDS_LTIP26, "Tip: All units react to enemy units in the opponents turn. Take this into account when advancing on the enemy and when planning your defence.",
IDS_LTIP27, "Tip: Any shots not used in your turn are saved to be used in your opponents turn.",
IDS_LTIP28, "Tip: Remember to turn your tanks to face the enemy threat",
IDS_LTIP29, "Tip: Units are better at reacting to units ahead of them. Sneak up on enemy tanks by coming from their side or rear.",
IDS_LTIP30, "Tip: Infantry can move through wrecks but vehicles can’t. Wrecked vehicles can be bulldozed out the way to clear a path.",
IDS_LTIP31, "Tip: Use trucks and halftracks to transport infantry and artillery around. Artillery units cannot move without transport.",
IDS_LTIP32, "Tip: Keep Anti Aircraft guns (AA) nearby to protect from enemy airstrikes.",
IDS_LTIP33, "Tip: In multiplayer the 'back' button (top left) allows you to surrender, or save your turn to continue later.",
IDS_LTIP34, "Tip: The Campaigns button on the main menu will pulse if there are new free missions to download.",
IDS_LTIP35, "Tip: You can CTRL+left click on a unit to bring up a draggable information panel about it.",
gib10
Corporal - Strongpoint
Corporal - Strongpoint
Posts: 70
Joined: Mon Aug 16, 2010 5:21 pm

Post by gib10 »

IDS_LTIP2, "Tip: Keep your infantry and artillery hidden by telling them to hold fire.",
I do...but then i fire them manually and yell at their CO's for not keeping their Impetous troops in tighter discipline... :lol:
Merr
Captain - Heavy Cruiser
Captain - Heavy Cruiser
Posts: 903
Joined: Mon Aug 16, 2010 2:00 pm

Post by Merr »

That reminds me ...

I need to add a new TIP to my new scenario ....

IDS_PARADROP01 "Tip: ...

- Surgeon General Warning -
Dropping troopers in water, out of bounds, or hostile territory may be hazardess to their health.
... and may complicate pregnancy!


...",

:roll:
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