Better Armour POA

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Vladius
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Better Armour POA

Post by Vladius »

Hey Guy's

An unarmored musketeer becomes protected when adjacent to a base of pike when in melee against unarmored lancers. Does the musketeer gain the better armored + in the melee POA?
kevindgaming
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Re: Better Armour POA

Post by kevindgaming »

Vladius wrote:Hey Guy's

An unarmored musketeer becomes protected when adjacent to a base of pike when in melee against unarmored lancers. Does the musketeer gain the better armored + in the melee POA?
No. Note that unlike FOG-A, "protected" is not an armor class. But the shot always cancel the better armor POA of any stand facing them no matter if the shot is protected or not.
Vladius
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Post by Vladius »

Thanks
Vladius
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Post by Vladius »

Thanks
ducdallas
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Re: Better Armour POA

Post by ducdallas »

No. Note that unlike FOG-A, "protected" is not an armor class. But the shot always cancel the better armor POA of any stand facing them no matter if the shot is protected or not.[/quote]

I am new to the Forum but I have been playing Both sets of rules for some time.
I do wonder why Shot, get to ignore better armor in MELEE. I can readily understand in Impact. I understand the argument used in later periods where the word "melee" does not actually mean hand-to-hand combat. But during most of this period "melee" actually does happen and is HtH combat. And a musketeer is a badly armed , unarmored participant in HtH. That gun is just a big club.

Lloyd
kevinj
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Post by kevinj »

I do wonder why Shot, get to ignore better armor in MELEE. I can readily understand in Impact. I understand the argument used in later periods where the word "melee" does not actually mean hand-to-hand combat. But during most of this period "melee" actually does happen and is HtH combat. And a musketeer is a badly armed , unarmored participant in HtH. That gun is just a big club.
It's due to the top down approach of Fog. The capabilities are more about how troops fight and the overall effectiveness of their weapons than the actual equipment that they carry. As muskets became more effective and widespread, use of armour declined.
ducdallas
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Post by ducdallas »

It's due to the top down approach of Fog. The capabilities are more about how troops fight and the overall effectiveness of their weapons than the actual equipment that they carry. As muskets became more effective and widespread, use of armour declined.[/quote]


This should be handled by the actual Fire and Impact combat systems. Once the units are actually in Hand-to-Hand combat the armored enemy (compared to unarmored) would be more capable than the unarmored Shot. If Melee represents actual HtH. Armor was also despensed with NOT just for its effctiveness in combat but its uselessness on marches. This is just like ACW infantry throwing away their coats in the spring and summer because they do not need it NOW. Later, when they could really use it they do not have it.

I am not interested in complaining about the rules. I do not play competetion gaming so this rule will change on my table. But only once I understand the reason for the rule to start with.

Lloyd
kevindgaming
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Re: Better Armour POA

Post by kevindgaming »

ducdallas wrote:No. Note that unlike FOG-A, "protected" is not an armor class. But the shot always cancel the better armor POA of any stand facing them no matter if the shot is protected or not.
I am new to the Forum but I have been playing Both sets of rules for some time.
I do wonder why Shot, get to ignore better armor in MELEE. I can readily understand in Impact. I understand the argument used in later periods where the word "melee" does not actually mean hand-to-hand combat. But during most of this period "melee" actually does happen and is HtH combat. And a musketeer is a badly armed , unarmored participant in HtH. That gun is just a big club.

Lloyd[/quote]

Think of muskets as a second class Heavy Weapon, good enough to cancel armor but not enough for a +1. Big clubs are rated elsewhere as HW.

Kevin D.
hazelbark
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Post by hazelbark »

Also remember that being base to base contact does not purely mean hand to hand. There is some discharge of weapons still going on. The mechanics when you see match up in play start to make sense.
Vespasian28
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Post by Vespasian28 »

I always recall the illustration in the Osprey about Pavia showing Imperialist arquebusiers discharging their firearms point blank into the gendarmes. Yep, that definitely cancels your armour POA!
ShrubMiK
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Post by ShrubMiK »

>I do not play competetion gaming so this rule will change on my table.

Nice to see somebody giving due weight to the fact that your opponent might disagree with you :/

(I take it back if you only ever play solo!)
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