hammy wrote:lawrenceg wrote:
No.
I was using the analogy of the final position of the evader after the evade to a notional intercept decision made if this final position was the intercept zone at the point of declaring the charge.
So in your example you would see where B ends up, pretend this was a notional intercept zone, pretend you were only now declaring the charge and determine if the intercept was possible.
OK but I don't see how that is not just another opinion.
If there is an enemy BG in the way and the evaders slip past it does that mean that the chargers can wheel to avoid hitting the enemy because the evaders now past the enemy BG are not in the 'path' of their charge?
E are the evaders and have slid a base to avoid X the obstructing BG on the same side as the evaders. C are the chargers.
If the path of the charge does not extend past the obstruction then C can wheel to avoid hitting X. I am not sure that is what is intended.
Actually this is a trick question if XX are enemies of CC.
If XX are within normal charge range, then they become a target of the charge once EE reveal them to CC. CC will not roll a VMD because not all charge targets have evaded.
If XX are beyond normal charge range, then it gets weird. CC does roll a VMD because all charge targets evaded. If it gets extra move (i.e. rolls a 5 or 6) then (according to the CW here) XX becomes a charge target for evasion purposes only. So if XX = LH or single rank non-shock Cv/LCh, it gets to evade. Otherwise, it stands there and takes the charge but does not trigger any additional interceptions.
IIRC a strict construction of VMD language actually permits excess movement and wheeling to contact the evaders and (arguably) deny those wheels and added move if the evaders are too far away. No one plays it this way, and I don't have the rulebook to confirm, but check that language to see what I mean (or scold me for poor recall) v0v.