Move Over Baby....
Moderators: philqw78, terrys, hammy, Slitherine Core, Field of Glory Moderators, Field of Glory Design
Move Over Baby....
I have always found it slightly incongruous that skirmishers can prevent heavier troops from moving in the following circumstances;
Mounted breakoffs
Turns
Feeding bases into melee
Expansions
I wonder if they should be pushed aside or in the case of feeding bases into melee forced to engage in combat as they would if an overlap.
Mounted breakoffs
Turns
Feeding bases into melee
Expansions
I wonder if they should be pushed aside or in the case of feeding bases into melee forced to engage in combat as they would if an overlap.
Last edited by MatthewP on Mon Dec 20, 2010 1:43 pm, edited 1 time in total.
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philqw78
- Chief of Staff - Elite Maus

- Posts: 8842
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But that is as it stands now, and it is just as unfair to both sides. If it changes so I can move the enemy's skirmishers out of the way but not my own it becomes very odd.MatthewP wrote:This would be own fault for not thinking ahead and not as unfair as being unable to feed a base into melee because of a couple of enemy light horse or loosing a cohesion level because an enemy light foot has his big toe in behind your extremely heavy knights.
If you cannot break off because enemy skirmishers are to your rear you have got it wrong. You charge in your own move, you move your own troops out of the way, then you break off if enemy foot are steady. If the enemy managed to get someone behind you whilst in your move they planned very well.
phil
putting the arg into argumentative, except for the lists I check where there is no argument!
putting the arg into argumentative, except for the lists I check where there is no argument!
Part of your game Dave. My game's all about chasing after skirmishers/medium foot while they pirouet around the battle field. By the time I've thought of doing something sneaky it usually too late.Ah matt you have to learn that its all part of the game.....
Last edited by MatthewP on Mon Dec 20, 2010 2:49 pm, edited 1 time in total.
Not odd. Enemy skirmishers would move away from your troops because they are in danger of death. Your own skirmishers are not worried about being chopped into pieces so the two are not comparable.But that is as it stands now, and it is just as unfair to both sides. If it changes so I can move the enemy's skirmishers out of the way but not my own it becomes very odd.
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philqw78
- Chief of Staff - Elite Maus

- Posts: 8842
- Joined: Tue Feb 06, 2007 11:31 am
- Location: Manchester
So people who want you dead can be pushed out of the way easily, but those who want to help cannot?MatthewP wrote:Not odd. Enemy skirmishers would move away from your troops because they are in danger of death. Your own skirmishers are not worried about being chopped into pieces so the two are not comparable.
phil
putting the arg into argumentative, except for the lists I check where there is no argument!
putting the arg into argumentative, except for the lists I check where there is no argument!
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philqw78
- Chief of Staff - Elite Maus

- Posts: 8842
- Joined: Tue Feb 06, 2007 11:31 am
- Location: Manchester
Doing this killing whilst busy fighting someone else with a big axe to your front? Should you then count as fighting in 2 directions? Would they not try and kill you back? And one would have thought you could ask your own lights to move rather than kill them.MatthewP wrote:No Enemy who are in loose order and only carrying a pointed stick, while you are fully armoured and carrying a big axe, would move away themselves. other wise you would kill them. Killing your own Light troops probably wouldnt go down well with your general.
Also MF could push LH out of the way?
I am assuming you mean open/skirmish order rather than loose, which fits most mounted troops.
phil
putting the arg into argumentative, except for the lists I check where there is no argument!
putting the arg into argumentative, except for the lists I check where there is no argument!
The troops who expand from the back/side are not yet fighting. The enemy skirmishers would retreat before them because thats what skirmishers do when faced with heavier opposition. So no fighting in two directions.Doing this killing whilst busy fighting someone else with a big axe to your front? Should you then count as fighting in 2 directions? Would they not try and kill you back? And one would have thought you could ask your own lights to move rather than kill them.
Wht not. They are in closer order than skirmishers, probably with heavier armour and weoponry. Why wouldnt skirmishers retreat. Mounted or otherwiseAlso MF could push LH out of the way?
YesI am assuming you mean open/skirmish order rather than loose, which fits most mounted troops.
Whose side are you on Skirmish Boy!
A simpler fix would be to allow break offs to include a base shift or dropping back a base to avoid troops in their path as with evades. It doesn't make sense that a BG can charge straight in, then conform, then can't break off because their path is blocked by the big toe of the guy at the end of the line of troops behind them.
Thracians
Classical Indians
Medieval
-Germans (many flavors), Danes, Low Countries
Burgundians
In progress - Later Hungarians, Grand Moravians
Classical Indians
Medieval
-Germans (many flavors), Danes, Low Countries
Burgundians
In progress - Later Hungarians, Grand Moravians
I agree, I suspect that the perfect 'fix' is to do away with all conforming or at least to do away with compulsary conforms.gozerius wrote:A simpler fix would be to allow break offs to include a base shift or dropping back a base to avoid troops in their path as with evades. It doesn't make sense that a BG can charge straight in, then conform, then can't break off because their path is blocked by the big toe of the guy at the end of the line of troops behind them.
I have no issues with not forcing conforms. They are simply a nice to have to some extent enforced by the fact out toys need to be on bases.lawrenceg wrote:As some of us have been saying since before v1.0.hammy wrote:
I agree, I suspect that the perfect 'fix' is to do away with all conforming or at least to do away with compulsary conforms.
Congratulations on seeing the light, Hammy.




