Ryben wrote:With the new "supply" function that we are likely to see in the France expansion i think this question may become irrelevant. I think the point was to give infantry some kind of offensive/defensive capability beyond the AT charges since, once they are expent, infantry is very vulnerable in a tank rich enviroment as BA is.
With the option to "refill" the charges and the introduction of AT rifles our grunts would feel more confident.
definately agree with ryben on this point.. i remember playing 'panzers' long ago .. (yes i know it was rts

) but when infantry had 'used up' their attack capability they were useless, whereas i played 'soldiers' ..(yes i know another rts

but what fun

) and it kind of gave the idea that even 1 infantryman if given long enough could eventually take out a tank..( dig a big camouflaged pit lol!.. wait for them to have a pee

) .. while niether of these conceptions is quite on the money, a squad of infantry would always be a threat to a tank in some way , so the re arm function is well overdue,.. on saying that i do think there should be some cap on how many times you can use it (say once every 2 turns or so)..a bit like drill sgt,..at the moment on the bonus scenario it is almost seemingly inexhaustable.