CEAW 3D counters

A secret place for modders to chat and ask questions. Requires forum registration.

Moderators: firepowerjohan, rkr1958, Happycat, Slitherine Core

Post Reply
gerones
Captain - Bf 110D
Captain - Bf 110D
Posts: 860
Joined: Mon Sep 08, 2008 9:51 pm

CEAW 3D counters

Post by gerones »

See the screenshot below with the new 3D CEAW counters edited by me:
  • Image

You can download them directly from this: Download image (3D).rar from FileFactory.com or http://www.megaupload.com/?d=VL3D8OEU

Enjoy!

    Last edited by gerones on Fri Dec 17, 2010 1:22 pm, edited 2 times in total.
    gerones
    Captain - Bf 110D
    Captain - Bf 110D
    Posts: 860
    Joined: Mon Sep 08, 2008 9:51 pm

    Post by gerones »

    Air units nato counters:
    • Image
    You can download them from: Download air counters 3D.rar from FileFactory.com or http://www.megaupload.com/?d=H07Y8XU2



      StevenCarleton
      Senior Corporal - Ju 87G
      Senior Corporal - Ju 87G
      Posts: 79
      Joined: Wed Nov 19, 2008 5:03 am
      Location: Royal Oak, MI, USA

      Post by StevenCarleton »

      3D? Wow! Takes me back to the days of board wargames. Next thing you know we'll have to deal with stacking units!
      All this fantastic artwork makes me wish the game had higher res graphics
      kokono
      Corporal - Strongpoint
      Corporal - Strongpoint
      Posts: 50
      Joined: Sun Oct 19, 2008 10:12 am

      Post by kokono »

      Nice work you have done, but I have so I can see on the counters, how can you see the level of technology has reached the unit?
      gerones
      Captain - Bf 110D
      Captain - Bf 110D
      Posts: 860
      Joined: Mon Sep 08, 2008 9:51 pm

      Post by gerones »

      kokono wrote:Nice work you have done, but I have so I can see on the counters, how can you see the level of technology has reached the unit?
      I´m afraid this could not be done (to show tech level on counters) since actually the code does not allow to. It would have to change the code for including tech level on counters.

      It could be used graphic units slots for including a "solo counter" version of the game replacing them for counters units so you could add tech levels on counters but as you must know there´s a central hex row (the one from north to south close to Berlin) in which units change its orientation in the map so if we do so we would get inverted numbers and information in the counters when the unit pass trough that central hex row. Anyway, it would be a major task to include tech level (we could add attack, defense and shock values which would be very useful) in ALL counters and I don´t have enough free time to do that. :)




        Post Reply

        Return to “Commander - Europe at War : Modders Corner”