If the players are to use the help-file as a reference-tool, it would be nice to have some clarifications.
Here's a few to get started:
Under Cohesion tests:
+2 The battle group in command range of an inspired commander.
+1 The battle group in command range of a field or troop commander.
+1 The battle group is adjacent to a friendly commander.
Could we have a line added, saying that to influence close-combat induced cohesion tests, a commander has to be adjacent, not just in range?
Besides, why have the third line? Are there other commanders than the three types already mentioned?
And of course there's this one:
A battle group will drop two cohesion levels if testing for friends routing, the loss of a general or a major defeat in close combat otherwise one level.
What does a "major defeat" entail?
Looking through the boards, nobody seems to know.
Under commanders:
The closer a battle group is to an inspired commander the more inspired it will be!
Really? Far as I know the range is immaterial.
But if so, do the units get a +1 within 5-8 hexes, and +2 at 4 and below?
Under missile-weapons:
Bow(*) 4 Used by some Mounted bowmen and some Medium Foot where they carry and use bows in battle but it is not they primary weapon. Bow(*) does not generally shoot as effectively as other bows.
Doesn't generally...?? Why be so vague?
Couldn't it simply say: "Regardless of the unit-type, Bow(*)-armed troops shoot with the same number of attacks as skirmishers"
Under combat mechanism:
Where a percentage is involved, while the display shows the nearest whole number for the number of attacks, the combat system will actually use the net percentage.
Meaning....what?
