Beta V1.3.7 released

Moderators: Slitherine Core, NewRoSoft, FoG PC Moderator

Post Reply
IainMcNeil
Site Admin
Site Admin
Posts: 13558
Joined: Fri Apr 01, 2005 10:19 am

Beta V1.3.7 released

Post by IainMcNeil »

A new beta version has been released! Please check your mail or just go back to the original links provided in your first mail to download the new version.

Release Version 1.3.7 (Swords & Scimitars Beta), 5th November 2010
1. Add: New keyboard shortcuts. See the help section for more details.
2. Add: UI: Ability to change a unit's facing using keyboard shortcuts.
3. Add: Keyboard shortcut for selecting the next/previous unit.
4. Add: Keyboard shortcuts for placing/packing stakes, and mounting/dismounting.
5. Add: Keyboard shortcuts for changing a unit's evade setting.
6. Change: The evade options are no longer shown for units that are incapable of evading.
7. Change: Live update now working for future Beta version updates.
8. Fix: UI: OutOfBoundsException in uiplayer.s.AncientsCounter.Draw.
9. Fix: UI: When placing stakes, the required stake images would not have been loaded.
10. Fix: UI: If a figure was loaded in the game or map editor, then loaded and unloaded in the army generator, then required in the game or map editor, it would not get loaded.
11. Fix: UI: Unit formation layouts were not being updated when the map was rotated.
12. Fix: All DAG army list issues reported in the forum.
13. NOT FIXED: Adding or removing stakes in the editor function not working.
14. NOT FIXED: Some Crusader images are too small.
Last edited by IainMcNeil on Fri Nov 05, 2010 5:43 pm, edited 1 time in total.
keithmartinsmith
Field of Glory Moderator
Field of Glory Moderator
Posts: 1557
Joined: Mon Mar 30, 2009 1:26 pm

Post by keithmartinsmith »

The change list can be found here:
http://www.hexwar.com/field-of-glory/he ... notes.aspx

The On-line help pages can be found here:
http://www.hexwar.com/field-of-glory/

Keith Martin-Smith
HexWar
Scutarii
Sergeant Major - Armoured Train
Sergeant Major - Armoured Train
Posts: 559
Joined: Wed Jan 13, 2010 10:28 am

Post by Scutarii »

To fast!!! great job boys :wink:

PD: i find a strange thing, a LF units with allways evade that dont evade!!! lose 2 javelin units, engaged by a HF unit and a cavalry unit... ups :roll:
keithmartinsmith
Field of Glory Moderator
Field of Glory Moderator
Posts: 1557
Joined: Mon Mar 30, 2009 1:26 pm

Post by keithmartinsmith »

Cannnot replicate this issue. When it happens save the game and send it to me, keith@hexwar.com, and I can test. Thanks Keith
Scutarii
Sergeant Major - Armoured Train
Sergeant Major - Armoured Train
Posts: 559
Joined: Wed Jan 13, 2010 10:28 am

Post by Scutarii »

If i see it again i send to you the save... i do more tests and dont have the same problem with LF units, all works fine... i try to repeat the same situation but units evade fine... damn PC gremlims :twisted:
Hoplite1963
Staff Sergeant - Kavallerie
Staff Sergeant - Kavallerie
Posts: 341
Joined: Thu Dec 31, 2009 3:32 pm

Post by Hoplite1963 »

Hi
The following battles listed for 1.36 don’t appear in this list of historical battles
1.Add: Battle: Dysert O’Dea 1318AD, Feudal English vs. Medieval Irish. Requires Swords and Scimitars to play.
2.Add: Battle: Durazzo 1081AD, Byzantines vs. Sicilian Norman. Requires Swords and Scimitars to play.
3.Add: Battle: Tichenbrai 1106AD, Anglo-Norman vs. Feudal French. Requires Swords and Scimitars to play.
amenofi64
Administrative Corporal - SdKfz 251/1
Administrative Corporal - SdKfz  251/1
Posts: 134
Joined: Fri Feb 26, 2010 9:03 am
Location: Alba - Italy

Post by amenofi64 »

I've tested Mazinkert in alls evade options and the game worked fine.
Post Reply

Return to “Old Beta Test”