Air Units Defense

PSP/DS/PC/MAC : WWII turn based grand strategy game

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ncali
Staff Sergeant - Kavallerie
Staff Sergeant - Kavallerie
Posts: 327
Joined: Mon Apr 06, 2009 5:12 pm

Air Units Defense

Post by ncali »

I like the change for 2.00 that will reduce the uber-air units' defense ability against ground attack and naval bombardment. Any chance this change could be incorporated into 1.07? Unlike all the big changes in 2.00, I don't think it requires a lot of playtesting and doesn't radically alter the balance of the game.
rkr1958
General - Elite King Tiger
General - Elite King Tiger
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Re: Air Units Defense

Post by rkr1958 »

ncali wrote:I like the change for 2.00 that will reduce the uber-air units' defense ability against ground attack and naval bombardment. Any chance this change could be incorporated into 1.07? Unlike all the big changes in 2.00, I don't think it requires a lot of playtesting and doesn't radically alter the balance of the game.
I would say no. GS v1.07 was for bug fixes to GS v1.06 and not for enhancements.
pprince951

Post by pprince951 »

The home of Air Defense Artillery, was the home of the Air Defense Artillery School and the ADA Officer Basic Course. The U.S. Army Air Defense Artillery (ADA) School Transformation is proceeding in consonance with Army Transformation, Army Training and Doctrine Command (TRADOC) Transformation, and Air and Missile Defense (AMD) Transformation.
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