Left Flank Battle Report:
Seleucid Plan: Hold them off and give ground as needed, protect the flank!
Roman Plan: Push the LH back and open the Seleucid flank and rear of all that HF in the center!
(Obstacles: terrain Uneven Fields & Plantation
Seleucid: 2 BG of LH & 1 BG of Thracians with Heavy Weapon facing
Roman 2 BG Cav, 3 BG MF, and 1 BG LF
After 1st Moves (both sides):

Seleucid LH got past the bad terrain (2 moves) and are trying to slow the Roman advance.
Romans have advanced and sent some LF out to meet the LH
After 2nd Seleucid Move:

Tarantine LH charged the LF in the open, LF tried to flee, but rolled a 1 or 2 (short), therefore not getting through the MF to their rear. Therefore the LF are disrupted and the LH caught them in the rear. A short, ugly impact followed resulting in their breaking → now seen routing away. Scythian LH moved to shoot arrows in the Cavalry – no effect.
After 2nd Roman Move:

Roman cavalry advanced to be in front of but didn't charge the Scythian LH, Roman MF charge Tarantine LH which flee.
After 3rd Moves (both sides):

The Scythian LH turn 180, back up 3 MU, and turn around, and shoot disrupting the Roman Cavalry. The Tarantine LH turn 180, and get in Javelin range for the Roman MF, and throw their javelins – causing no morale checks. The Thracians near the edge of the Plantation to see what’s happening on in the battle.
The Roman MF charge the LH again, causing them to flee. Roman Cavalry stays where it is waiting to recover its’ morale level.
After 4th Moves (both sides):

Thracians wheel a bit to offer more of a front to the Roman MF. Scythian & Tarantine LH strategically re-arrange themselves to shoot & throw at the on-coming Roman MF. No effect.
Roman MF advance until one unit is in front of the Thracians. Roman Cavalry moves up having recovered its’ morale level. Note the Roman MF column trying to flank the center.
After 5th Moves (both sides):

The Scythian LH shoot again, disrupting the Roman MF in front. The Tarantine LH throw javelins and have no effect. Thracians just stand their ground.
The Roman MF charges the Thracians, and while the impact doesn’t get them, the melee morale roll takes them down to fragmented – luckily nobody died. The disrupted Roman MF charge the Scythian LH who flee. The Roman Cavalry form a column to exploit the hole in the Seleucid line between the Thracians in the Plantation and the Offensive Spearmen, along with the Roman MF in column.
After 6th Moves (both sides):

The Scythian & Tarantine LH now concentrate fire on the disrupted Roman MF in front of them, getting 4 hits on 4 dice, and the Roman MF failing their morale test and breaking. The Thracians cause the Roman MF they are engaged with to become disrupted (Rolling incredibly well – 3 hits on 3 dice), while recovering their morale level back to disrupted.
Next turn both Thracians and engage Romans MF recover morale level back to Steady. Roman moves Cavalry column toward the center, with a BG of Slinger and another BG of LF bow in their way. The other Roman cavalry is disrupted by the Scythian & Tarantine LH shooting & throwing.