I'm actually playing the "Bocage Village" multiplayer scenario. There is no timer, so when is the end of this one ?
Congratulations for your game, it's very fun. I hope some supplement in the future.
Question about Bocage village.
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If it's Beta 2 Bocage Village there are 2 possible victory conditions:
1 - there is a turn limit of 30 - meaning each side has 15 turns - at which point the number of flags held by each side is counted. If one side has more then they win. If the flags are equal the game continues until one side has more flags.
2 - at any point in the game, if all enemy units are destroyed you win.
1 - there is a turn limit of 30 - meaning each side has 15 turns - at which point the number of flags held by each side is counted. If one side has more then they win. If the flags are equal the game continues until one side has more flags.
2 - at any point in the game, if all enemy units are destroyed you win.
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Anybody know where the original Bocage Village - and some of the other MP scenarios for that matter - get their victory conditions and other script parameters from? There isn't a .BSF file in the folder; this is the multiplayer folder set up within the core game files. Is there a default scenario .BSF file?
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How quaintiainmcneil wrote:The old MP maps had no victory conditions so it was a fight to the death.

Looks like one of you will have to bite the bullet and surrender ... unless you want to play hide and seek for the foreseeable futureCharlyG wrote:No it's not the beta 2 scenario. Its a good idea to take points with flags because in the normal version my opponent and me have some problems to conclude the scenario and each side doesn't want to surrender.
