AI ignoring VP if wrecks are on the same square

PC : Battle Academy is a turn based tactical WWII game with almost limitless modding opportnuities.

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Ryben
Staff Sergeant - StuG IIIF
Staff Sergeant - StuG IIIF
Posts: 281
Joined: Sun Dec 02, 2007 2:12 pm
Location: Spain

AI ignoring VP if wrecks are on the same square

Post by Ryben »

I fear i have found a very weak spot in the game AI.

It seems that, if a vehicle wreck is on a VP (usually yours) the AI seems unable to clear it in order to capture it. :evil:

This could become a gamey tecnique in order to avoid losing every battle and, in any case, it makes the game less challening.

Please check this out as it may become a major flaw in the game.
pipfromslitherine
Site Admin
Site Admin
Posts: 9934
Joined: Wed Mar 23, 2005 10:35 pm

Post by pipfromslitherine »

I'll take a look - although it shouldn't stop the AI from moving, it's possible it's tripping something up somewhere else in the logic.

Thanks

Pip
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