babyshark wrote:DanielS wrote:Thank you for the reply, so basicly historical scenarios will have to use the pre-deterimined unit sizes and formations found in the army lists rather than building these as show in the historical data? For example Swedish brigades "must" be 3 pike and 4 shot as a 1:1 brigade like the Blue Brigade at Lutzen or a 4 muskets to 1 pike like the Swedish brigade in the same battle won't work with the mechanisms of the rules?
I think that the answer to that is that if you are running a specific historical scenario you can change the troop ratios in a BG to your heart's content. But if you are running an ordinary, equal points game (tournaments especially) you need to go with the rules.
Marc
Consenting adults can do whatever they like outside tournaments. You don't need our permission.
However, the main purpose of having Musket* (although we have also found other uses for it) was to allow 1:1 BGs to be represented as 6 bases.
Otherwise they would either have to be represented as
a) 3 bases of pikes and 3 bases of shot, which would be a bit weird.
or
b) as 4 bases of pike and 4 of shot, in which case the unit would be larger than the 2:1 unit - even if the units in fact weren't larger.
We thought the Musket* solution was better. It does represent the 1:1 ratio but using a different method from having equal numbers of bases of each type.
The army lists don't have any BGs of 4 shot and 1 pike (they do have ones with 5 shot and 1 pike) but the rules would in fact work fine with such BGs if that is what you wanted to use in a historical refight.
The army lists are designed more for those who don't have the detailed knowledge, or want a framework for tournament or pickup games. They are not compulsory for all games. In fact on P.189 it says "In historical refights...the armies are determined by actual battle accounts..". The points system is just for one-off games, and even then "referencing" the army list books is only "recommended".