Top 2: READ FIRST POST BEFORE REPLYING

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philqw78
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Top 2: READ FIRST POST BEFORE REPLYING

Post by philqw78 »

What TWO things do you think should be changed?

Do not comment on other people's posts (flog dead horse here methinks)

Just post the 2 things you personally* want changed

*Replies to other's 2 things are not wanted, just post your own
Last edited by philqw78 on Sat Sep 18, 2010 12:13 am, edited 1 time in total.
phil
putting the arg into argumentative, except for the lists I check where there is no argument!
timmy1
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Post by timmy1 »

Teleporting elephant, and support columns (rather than lines).
stecal
Staff Sergeant - Kavallerie
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Post by stecal »

SSW vs SW (i.e. Superior Roman vs Barbarian matchup 3s & 5s)

Artillery range is too short
Clear the battlefield and let me see
All the profit from our victory.
philqw78
Chief of Staff - Elite Maus
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Re: Top 2: READ FIRST POST BEFORE REPLYING

Post by philqw78 »

What TWO things do you think should be changed?

Do not comment on other people's posts (flog dead horse here methinks)

Just post the 2 things you personally* want changed

*Replies to other's 2 things are not wanted, just post your own
phil
putting the arg into argumentative, except for the lists I check where there is no argument!
Jilu
Sergeant Major - Armoured Train
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Post by Jilu »

FC should get more usefull
Loss of IC or FC should have more impact
VMadeira
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Post by VMadeira »

The 2 issues that I would like be resolved are:
Uncatchble skirmishers - specially LH
Expensive units, should count more to army morale than unexpensive ones (breaking an opponent Knights BG, should be more valuable than breaking a small LF poor BG)
Lionelc62
Sergeant First Class - Elite Panzer IIIL
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Location: Northern France

Post by Lionelc62 »

End of game mechanism
Cost/Efficiency of undrilled Mf/HF compared to drilled MF/HF

Lionel
zeitoun
Major - Jagdpanther
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Post by zeitoun »

interpenetration ( if you can pass totally , you pass , if not you stay in front )
flanc march that not arrived ( lose 1 AP / BG )
Olivier Marceau
early carthage
later carthage
HWY continental
WOTR Yorkish, Tudor and Lancastre
Perses Sassanids
Francais Ordonnance
david53
Major-General - Jagdtiger
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Post by david53 »

Medium foot move to 3mu

No turn and move for Foot at all only can turn
philqw78
Chief of Staff - Elite Maus
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Post by philqw78 »

Points cost per BG fielded.


2AP for BG evaded off table.
phil
putting the arg into argumentative, except for the lists I check where there is no argument!
dave_r
General - King Tiger
General - King Tiger
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Post by dave_r »

Drilled MF being too manoeverable

Certain troop types never being seen - review of abilities or points costs (armoured Knights being a prime example)
Evaluator of Supremacy
madaxeman
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Post by madaxeman »

LF/LH being better all round than MF/Prot Cv shooters

seeing frontal combat advantages due to differences in weaponry based capabilities become almost as important as the ability to maneuver onto flanks and create overlaps
http://www.madaxeman.com
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DavidT
Staff Sergeant - StuG IIIF
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Post by DavidT »

Do not permit any troops to turn 90 degrees and move.
Make troops which want to move away form enemy troops take a CT (except for skirmishers).
sphallen
Corporal - Strongpoint
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Location: Columbus, Ohio, USA, Earth

Post by sphallen »

Skirmishers running away too easily

Don't make too many changes to screw up the game.

Steve
jlopez
Sergeant Major - Armoured Train
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Location: Spain

Post by jlopez »

1. The lack of objectives (terrain, sectors or markers) to focus the battle around.

2. Excessive manoeuverability of skirmishers (evade and then move, evaders bouncing off side table edge)
zaknafir
Corporal - Strongpoint
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Post by zaknafir »

1. Excessive manoeuverability of skirmishers
2. Excessive manoeuverability of skirmishers
philqw78
Chief of Staff - Elite Maus
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Post by philqw78 »

MatthewP wrote:Not enough Protected troops in the game

Drilled Medium foot too manouverable
phil
putting the arg into argumentative, except for the lists I check where there is no argument!
hannibal
Administrative Corporal - SdKfz 232 8Rad
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Post by hannibal »

1. Stop the double move if you evade - there should be a restriction on what you can do in your own subsequent turn
2. Terrain - fix the cheese whereby a road/river/coast blocks terrain on that flank and also stop making territory choice (as opposed to terrain choice) dependent on the PBI (Strictly 2 things but kind of similar - am I allowed that? :wink: )
Marc Lunn
Derby Wargames Society
shadowdragon
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Post by shadowdragon »

1. Supporting lines
2. Super-manoeuvreable skirmsihers

Plus a plea - not really a #3 Phil - honest! Any changes should be simple and have real value added to game play. I really like FoG overall.
gozerius
Lieutenant Colonel - Fw 190A
Lieutenant Colonel - Fw 190A
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Post by gozerius »

1) Give troops in column more movement outside of range of enemy. Make them more vulnerable in combat.
Especially clean up the whole kinked column mess.

2) Make Battlewagons FF and be done with it.
Yes, I know. It means that noone will ever field another Hussite army in competition again. Let the organizers sort that out.
Thracians
Classical Indians
Medieval
-Germans (many flavors), Danes, Low Countries
Burgundians
In progress - Later Hungarians, Grand Moravians
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