So, my question is, is there a list of all the advantages that the player with a minor advantage gets? Someone a while ago listed the at start levels of resources a player gets when they have all the different advantages/disadvantages assigned.
Does having added advantages effect combat results/odds?
How many extra units does axis get with advantages?
Does a player's units get extra movement points?
Don't get me wrong, I don't have buyer's remorse for giving my opponent an advantage, quite the contrary, we are experimenting to see if it provides a bit more balance between us, and it is a great game that will go the distance I think. And so far, I would recommend that more players experiment with advantages to add some spice to the prevailing trend of the allies trouncing the axis.
I just would like a little better idea of what I've gotten myself into .
As always, great game, great mod!
Regards

