Tournament
Moderators: Slitherine Core, BA Moderators
So that means we have two spots left...come on people! Jump in!!
I recon Sailinguy suggestion (Duplicate Bridge) sounds quite interesting, but i still stick to the idea of having this first tournament going on with the most simple rules possible, or we might endlessly discuss about this or that option, and never actually start.
Nonetheless, my vote for Second Edition (after checking results of First edition, specially if i a win, hehe) would go for this Duplicate Bridge option.
I recon Sailinguy suggestion (Duplicate Bridge) sounds quite interesting, but i still stick to the idea of having this first tournament going on with the most simple rules possible, or we might endlessly discuss about this or that option, and never actually start.
Nonetheless, my vote for Second Edition (after checking results of First edition, specially if i a win, hehe) would go for this Duplicate Bridge option.
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SailingGuy
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A Duplicate Bridge Too Far?Acererak wrote:I recon Sailinguy suggestion (Duplicate Bridge) sounds quite interesting, but i still stick to the idea of having this first tournament going on with the most simple rules possible, or we might endlessly discuss about this or that option, and never actually start.
Nonetheless, my vote for Second Edition (after checking results of First edition, specially if i a win, hehe) would go for this Duplicate Bridge option.
Sorry...couldn't resist.
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paulolszanski2
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Maybe not that far....hopefully not....SailingGuy wrote:A Duplicate Bridge Too Far?Acererak wrote:I recon Sailinguy suggestion (Duplicate Bridge) sounds quite interesting, but i still stick to the idea of having this first tournament going on with the most simple rules possible, or we might endlessly discuss about this or that option, and never actually start.
Nonetheless, my vote for Second Edition (after checking results of First edition, specially if i a win, hehe) would go for this Duplicate Bridge option.![]()
Sorry...couldn't resist.
Come one, just one more!!
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PirateJock_Wargamer
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Took the liberty of posting on the Matrix Games forum ... hope that was OK.
Also been meaning to say they have way better smileys over there
Also been meaning to say they have way better smileys over there
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paulolszanski2
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SailingGuy
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More thoughts on the "A Duplicate Bridge Too Far"
tournament...
(Yes, yes...I know the first tourney is not going to be in duplicate format...this is just for further discussion.)
Bullet points:
- Two flights (one Axis, one Allied)
- Depending on the number of entries, round robin format so that each Axis player competes against each Allied player
(If there is a large number of entrants and the round robin format is just not feasible, seed subsequent rounds after the first so that the top Axis player is up against the top Allied player, next highest Axis against next highest Allied, and so on. Seeding would need to be modified so that no one played someone in the opposite flight more than once.)
- Rank within your flight based on total points scored by each flight member
(Axis and Allied flight scores are kept separately. You are competing against both your enemy opponent in each scenario, and against your other flight members for the overall tournament.)
- Each round would be a different scenario with a different pairing (Only scenarios with time limits would be used, in order to shorten the time of the tournament and avoid "point" problems if one side is entirely wiped out)
- Score 30 points for winning the scenario
- Score 10 points for each flag held at the end of the scenario
- Score 1 point for each enemy unit (of any type) killed
- Deduct 2 points for each of your own units (of any type) killed (Minimum number of points you can score per round is zero. Don't want to mess with negative points.)
Note: The points values listed above are just suggestions. Another idea...
- Score 50 points for winning the scenario
- Score 10 points for each flag held at the end of the scenario
- Score 2 points for each enemy unit (of any type) killed
- Deduct 3 points for each of your own units (of any type) killed
The overall winner of the tournament after X number of rounds would be the single player that contributed the most number of points (as a percentage) to his flight.
For example:
Axis flight is made up of Allen, Bob, and Carl.
Allied flight is made up of Edward, Frank, and Gary.
Each player would compete in three different scenarios.
After three rounds:
Allen scores: 52 + 49 + 75 = 176
Bob scores: 35 + 50 + 72 = 157
Carl scores: 55 + 60 + 12 = 127
Axis total = 460
Edward scores: 32 + 15 + 61 = 108
Frank scores: 45 + 22 + 54 = 121
Gary scores: 10 + 32 + 39 = 81
Allied total = 310
Allen wins the Axis flight and Frank wins the Allied flight.
Allen accounted for 38.3% of the total Axis points.
Frank accounted for 39.0% of the total Allied points.
Frank is the MVP and wins the tournament.
Advantages with this format:
- Not limited to tournaments with multiples of 8 players. Any even number of entrants will do.
- Everyone plays each round. No knock outs.
- Preservation of force is important. No more using empty trucks as scouts.
- Can still play with unbalanced scenarios, even "forlorn hopes". Your success is determined by both head-to-head play and by how well you did in comparison to those within your flight.
Disadvantages with this format:
- Problem created when a player quits in the middle of a scenario. How does his opponent score the points? Does this either over-inflate or under-inflate his performance in that round vs his other flight members?
- If someone drops out of the tournament, that creates "bye" rounds that mess up the scoring system. (This is why multiple short duration tournaments are probably better than a single long tournament.)
- Someone might purposely lose when playing head-to-head with a friend, so that the friend has a better chance of winning the whole tournament.
(Yes, yes...I know the first tourney is not going to be in duplicate format...this is just for further discussion.)
Bullet points:
- Two flights (one Axis, one Allied)
- Depending on the number of entries, round robin format so that each Axis player competes against each Allied player
(If there is a large number of entrants and the round robin format is just not feasible, seed subsequent rounds after the first so that the top Axis player is up against the top Allied player, next highest Axis against next highest Allied, and so on. Seeding would need to be modified so that no one played someone in the opposite flight more than once.)
- Rank within your flight based on total points scored by each flight member
(Axis and Allied flight scores are kept separately. You are competing against both your enemy opponent in each scenario, and against your other flight members for the overall tournament.)
- Each round would be a different scenario with a different pairing (Only scenarios with time limits would be used, in order to shorten the time of the tournament and avoid "point" problems if one side is entirely wiped out)
- Score 30 points for winning the scenario
- Score 10 points for each flag held at the end of the scenario
- Score 1 point for each enemy unit (of any type) killed
- Deduct 2 points for each of your own units (of any type) killed (Minimum number of points you can score per round is zero. Don't want to mess with negative points.)
Note: The points values listed above are just suggestions. Another idea...
- Score 50 points for winning the scenario
- Score 10 points for each flag held at the end of the scenario
- Score 2 points for each enemy unit (of any type) killed
- Deduct 3 points for each of your own units (of any type) killed
The overall winner of the tournament after X number of rounds would be the single player that contributed the most number of points (as a percentage) to his flight.
For example:
Axis flight is made up of Allen, Bob, and Carl.
Allied flight is made up of Edward, Frank, and Gary.
Each player would compete in three different scenarios.
After three rounds:
Allen scores: 52 + 49 + 75 = 176
Bob scores: 35 + 50 + 72 = 157
Carl scores: 55 + 60 + 12 = 127
Axis total = 460
Edward scores: 32 + 15 + 61 = 108
Frank scores: 45 + 22 + 54 = 121
Gary scores: 10 + 32 + 39 = 81
Allied total = 310
Allen wins the Axis flight and Frank wins the Allied flight.
Allen accounted for 38.3% of the total Axis points.
Frank accounted for 39.0% of the total Allied points.
Frank is the MVP and wins the tournament.
Advantages with this format:
- Not limited to tournaments with multiples of 8 players. Any even number of entrants will do.
- Everyone plays each round. No knock outs.
- Preservation of force is important. No more using empty trucks as scouts.
- Can still play with unbalanced scenarios, even "forlorn hopes". Your success is determined by both head-to-head play and by how well you did in comparison to those within your flight.
Disadvantages with this format:
- Problem created when a player quits in the middle of a scenario. How does his opponent score the points? Does this either over-inflate or under-inflate his performance in that round vs his other flight members?
- If someone drops out of the tournament, that creates "bye" rounds that mess up the scoring system. (This is why multiple short duration tournaments are probably better than a single long tournament.)
- Someone might purposely lose when playing head-to-head with a friend, so that the friend has a better chance of winning the whole tournament.
Last edited by SailingGuy on Fri Sep 10, 2010 6:13 pm, edited 1 time in total.
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paulolszanski2
- Senior Corporal - Destroyer

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paulolszanski2
- Senior Corporal - Destroyer

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paulolszanski2
- Senior Corporal - Destroyer

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paulolszanski2
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allright these are the official rules(sailor i like your ideas but i want to use what im used to)
each team of players plays road to cain twice once as the allies and once as the axis
tie breakers are
won-lose record
number of flags
number of units killed minus units lost
after that if we still have a tie we will figure it out from there.
you might want to consider playing both games at the same time.
games have to be in by 9/20/2010
pleeeeaaasssseee do not quite your game early no matter how bad you are losing that will screw everybody else up.
im sure im forgeting something but i will post it if i do
each team of players plays road to cain twice once as the allies and once as the axis
tie breakers are
won-lose record
number of flags
number of units killed minus units lost
after that if we still have a tie we will figure it out from there.
you might want to consider playing both games at the same time.
games have to be in by 9/20/2010
pleeeeaaasssseee do not quite your game early no matter how bad you are losing that will screw everybody else up.
im sure im forgeting something but i will post it if i do
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SailingGuy
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I started "A Duplicate Bridge Too Far Tournament" folder, so that we wouldn't clutter this folder with chatter about that format.
viewtopic.php?t=18911
Please take any discussion of "A Duplicate Bridge Too Far" to that folder. Thanks.
viewtopic.php?t=18911
Please take any discussion of "A Duplicate Bridge Too Far" to that folder. Thanks.
Last edited by SailingGuy on Fri Sep 10, 2010 6:30 pm, edited 1 time in total.
Great! We are ready to hit and run then!
paulolszanski2, better make a summary of the rules for the newcomers (i would edit your first entry in the thread to make it more clear and easier to find, maybe) and let us know how we will send you the information to track the wins and losses with all data needed.
paulolszanski2, better make a summary of the rules for the newcomers (i would edit your first entry in the thread to make it more clear and easier to find, maybe) and let us know how we will send you the information to track the wins and losses with all data needed.
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paulolszanski2
- Senior Corporal - Destroyer

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Welcome.Treetom wrote:Yes how do I get into the tournament?
There is one tournament ongoing but it's close to the final now.
Another one is about to start: "A Duplicate Bridge Too Far"
I suspect you should be able to join that one even at this late point...provided that one more do as well. It has to be an even number of players.
Go to that thread and read about it and just write that you are interested. Maybe pm SailingGuy since the tournament is about to start and ask.
In the future Slitherine will arrange automated tournaments like the beta one they recently had with FOG.




