AP's for Evading Off-Table

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AlanCutner
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AP's for Evading Off-Table

Post by AlanCutner »

Whilst I understand the strategic argument for aarding just 1AP for a BG evading off-table, I don't believe this is a good game mechanism. Its hard enough to catch light horsey armies. A BG evading off-table should be a lost BG, and count 2AP.
philqw78
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Re: AP's for Evading Off-Table

Post by philqw78 »

I do believe a lot, nay most, agree with this
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Post by hazelbark »

Yep it is the world saying do this versus Ruddock saying don't.
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Post by hammy »

And me saying 'meh'

I don't have a problem with the idea but I don't think it will make that big a difference to the way the type of game it is supposed to change plays out.
kal5056
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Post by kal5056 »

Don't get me wrong I dislike LH armies as much as the next but realistically you get the 1 AP and you are able to bring your attacking BG back into the frey. If you get 2 AP's then you should have to follow them off the board albeit with no AP lost for doing so.
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Post by Skullzgrinda »

kal5056 wrote:Don't get me wrong I dislike LH armies as much as the next but realistically you get the 1 AP and you are able to bring your attacking BG back into the frey. If you get 2 AP's then you should have to follow them off the board albeit with no AP lost for doing so.
Gino
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WRG 7th had a mechanism along those lines. Units which went off board had a chance to re-enter, a bit like the flank march in FoG.

For our purposes, a 2 AP loss for evaders with a CMT test on pursuers to halt and NOT pursue off the board would be justified, IMO. If pursuers did not halt, pursuers lose 1 AP.

Just my 2 cents, probably as overpriced as many other suggestions on the topic.
david53
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Post by david53 »

kal5056 wrote:Don't get me wrong I dislike LH armies
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Why? did'nt the mongols rule a empire bigger than the Roman one, did'nt they fight more different enemies than any other empire and for the most part defeat them. Now whats not to like about an army made up of them.
timmy1
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Post by timmy1 »

Pardon my ignorance - how many BGs of LH have ACTUALLY evaded off table in real games. I know the theory but I have only seen it done once. Usually the wriggley eels that they are shoot off in another direction and end up somewhere that causes me pain!
philqw78
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Post by philqw78 »

It happens mainly off their own base edge, LF pprobably more often than LH.

Therefore a different rule change could be used. Don't allow them to avoid table edge in an evade. But keep it as 1AP loss.
phil
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philqw78
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Post by philqw78 »

kal5056 wrote:Don't get me wrong I dislike LH armies as much as the next but realistically you get the 1 AP and you are able to bring your attacking BG back into the frey. If you get 2 AP's then you should have to follow them off the board albeit with no AP lost for doing so.
Gino
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Bringing your attacking BG back in to the game generally takes at least 2 of your own moves. Turn 180 then move. All this time it is suffering a minus to CT as it is withing 6 MU of the table edge, and probably getting shot by other skirmishers who will just be chased off table for little loss. (if the battle troops survive the shooting)
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timmy1
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Post by timmy1 »

Or change the threatened flank definition so that their own baseline is not counted friendly for troops that can evade... and does not count against the unit that has reached the position to be castled (sorry wrong game)
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Post by rogerg »

Evading off table is not too different to being routed. If your enemy is driven from the battlefield it should be 2 AP.
Apart from anything else, this is a cleaner mechanism. It avoids the odd situation where the table edge changes the tactics and you have to try and shoot skirmishers to breaking to get two points rather than charging at them for one point.
IanB3406
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Post by IanB3406 »

Somebody suggested making them worth 2AP if the baggage is sacked....maybe on Madaxeman's web page. I think that is a nice / simple solution....
philqw78
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Post by philqw78 »

IanB3406 wrote:Somebody suggested making them worth 2AP if the baggage is sacked....maybe on Madaxeman's web page. I think that is a nice / simple solution....
But more thought required, although less than is required now.

"Well they evaded off, they routed, and I can't remember what they did." Being a problem, albeit minor, now.
phil
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timmy1
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Post by timmy1 »

Again changes the game from stateless to having a state. Much easier to be 2APs for evading off table.
david53
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Post by david53 »

I for one can not see any need for a change.

I have played a large number of games more than some on here.

In all them games less than the number on one hand have I had to evade of the table with any BG and at most I have evaded 2 BG in one game. .

What is the problum here please explain cause I have'nt seen the massive arguments around the tables I have been near.
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