crashing

Tech support for Battle Academy

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niknaks
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 15
Joined: Wed Dec 09, 2009 12:14 pm

crashing

Post by niknaks »

ok i been playing agame with onespartan(race to the town) will it be possible to go back a turn because it crashing
pipfromslitherine
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Joined: Wed Mar 23, 2005 10:35 pm

Post by pipfromslitherine »

Iain can roll back to the prior turn once he is in the office. Can you let us know which mission you were playing on so we can ensure it's not a mission specific issue.

Cheers

Pip
niknaks
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 15
Joined: Wed Dec 09, 2009 12:14 pm

Post by niknaks »

player =onespartan

Bugle- race for the town

date 4th sept 1902

will that do for u sir :lol:
IainMcNeil
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Post by IainMcNeil »

Ok try now.
niknaks
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 15
Joined: Wed Dec 09, 2009 12:14 pm

Post by niknaks »

guys still having problems on is mission
IainMcNeil
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Post by IainMcNeil »

What exactly happens - can you post the error message?
niknaks
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 15
Joined: Wed Dec 09, 2009 12:14 pm

Post by niknaks »

all that happys is the game freezes and i have to alt&tab out but it the first time i played his mission it happened on the replay and played alot alot of games without any crashes could it be is end?well i can live with only one map crashing

ESTORE ALL
Rebuilding the Device....
Clearing 3 VB
Clearing 46 Textures
SUCCESS!!!! Rebuilding the Device....
Playing as: 1
WARNING: Trigger frame is outside the actual frames of the animation in data\battle\units\SDKFZ251_2_MORTAR.txt (21, BOMBARD00)
Waiting: 1
Waiting: 1
Waiting: 1
Waiting: 1
Waiting: 1
Waiting: 1
Waiting: 1
Waiting: 1
Waiting: 1
Waiting: 1
Waiting: 1
Waiting: 1
Waiting: 1
Waiting: 1
Waiting: 1
Waiting: 1
902: ALL_Move : 30, 48, 58, 0 : 2D5C8EA2
991: ALL_Move : 30, 49, 62, 0 : 5BFAAE6D
1053: ALL_TURN : 30, 48, 62, 0 : 64244C
1346: ALL_UNLOAD : 31, 45, 61, 0 : C0EF38D6
1504: ALL_Move : 32, 44, 61, 0 : 3B8C260D
1665: ALL_Move : 31, 49, 63, 0 : 3F3C51A0
1740: ALL_TURN : 31, 48, 63, 0 : A3279DB1
2100: ALL_Move : 38, 47, 61, 0 : F98EA6BE
2179: ALL_UNLOAD : 38, 46, 61, 0 : 5991C8C7
2277: ALL_Move : 38, 48, 63, 0 : C94CFD11
2341: ALL_TURN : 38, 47, 63, 0 : 3E18864B
2555: ALL_Move : 39, 45, 60, 0 : E5CC9196
2830: ALL_Move : 40, 62, 65, 0 : D8030DAC
pipfromslitherine
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Post by pipfromslitherine »

I'd suggest just waiting. We've seen instances where the other player has just gone off for a long time, and the game needs to replay all this time, even if vastly sped up. The one I looked at was about 7 hours of idle time, which takes 3-5 minutes to playback.

Could it be this? The game hasn't (according to the error log) crashed.

Cheers

Pip
niknaks
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 15
Joined: Wed Dec 09, 2009 12:14 pm

Post by niknaks »

funny u say that it happens after he moves a sherman, ok ill let to run
niknaks
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 15
Joined: Wed Dec 09, 2009 12:14 pm

Post by niknaks »

ok guys a update looks like pip was right i waited and it worked maybe ,he was on the phone :P
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