crashing
Moderators: Slitherine Core, BA Moderators
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- Site Admin
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- Joined: Wed Mar 23, 2005 10:35 pm
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all that happys is the game freezes and i have to alt&tab out but it the first time i played his mission it happened on the replay and played alot alot of games without any crashes could it be is end?well i can live with only one map crashing
ESTORE ALL
Rebuilding the Device....
Clearing 3 VB
Clearing 46 Textures
SUCCESS!!!! Rebuilding the Device....
Playing as: 1
WARNING: Trigger frame is outside the actual frames of the animation in data\battle\units\SDKFZ251_2_MORTAR.txt (21, BOMBARD00)
Waiting: 1
Waiting: 1
Waiting: 1
Waiting: 1
Waiting: 1
Waiting: 1
Waiting: 1
Waiting: 1
Waiting: 1
Waiting: 1
Waiting: 1
Waiting: 1
Waiting: 1
Waiting: 1
Waiting: 1
Waiting: 1
902: ALL_Move : 30, 48, 58, 0 : 2D5C8EA2
991: ALL_Move : 30, 49, 62, 0 : 5BFAAE6D
1053: ALL_TURN : 30, 48, 62, 0 : 64244C
1346: ALL_UNLOAD : 31, 45, 61, 0 : C0EF38D6
1504: ALL_Move : 32, 44, 61, 0 : 3B8C260D
1665: ALL_Move : 31, 49, 63, 0 : 3F3C51A0
1740: ALL_TURN : 31, 48, 63, 0 : A3279DB1
2100: ALL_Move : 38, 47, 61, 0 : F98EA6BE
2179: ALL_UNLOAD : 38, 46, 61, 0 : 5991C8C7
2277: ALL_Move : 38, 48, 63, 0 : C94CFD11
2341: ALL_TURN : 38, 47, 63, 0 : 3E18864B
2555: ALL_Move : 39, 45, 60, 0 : E5CC9196
2830: ALL_Move : 40, 62, 65, 0 : D8030DAC
ESTORE ALL
Rebuilding the Device....
Clearing 3 VB
Clearing 46 Textures
SUCCESS!!!! Rebuilding the Device....
Playing as: 1
WARNING: Trigger frame is outside the actual frames of the animation in data\battle\units\SDKFZ251_2_MORTAR.txt (21, BOMBARD00)
Waiting: 1
Waiting: 1
Waiting: 1
Waiting: 1
Waiting: 1
Waiting: 1
Waiting: 1
Waiting: 1
Waiting: 1
Waiting: 1
Waiting: 1
Waiting: 1
Waiting: 1
Waiting: 1
Waiting: 1
Waiting: 1
902: ALL_Move : 30, 48, 58, 0 : 2D5C8EA2
991: ALL_Move : 30, 49, 62, 0 : 5BFAAE6D
1053: ALL_TURN : 30, 48, 62, 0 : 64244C
1346: ALL_UNLOAD : 31, 45, 61, 0 : C0EF38D6
1504: ALL_Move : 32, 44, 61, 0 : 3B8C260D
1665: ALL_Move : 31, 49, 63, 0 : 3F3C51A0
1740: ALL_TURN : 31, 48, 63, 0 : A3279DB1
2100: ALL_Move : 38, 47, 61, 0 : F98EA6BE
2179: ALL_UNLOAD : 38, 46, 61, 0 : 5991C8C7
2277: ALL_Move : 38, 48, 63, 0 : C94CFD11
2341: ALL_TURN : 38, 47, 63, 0 : 3E18864B
2555: ALL_Move : 39, 45, 60, 0 : E5CC9196
2830: ALL_Move : 40, 62, 65, 0 : D8030DAC
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- Site Admin
- Posts: 9863
- Joined: Wed Mar 23, 2005 10:35 pm
I'd suggest just waiting. We've seen instances where the other player has just gone off for a long time, and the game needs to replay all this time, even if vastly sped up. The one I looked at was about 7 hours of idle time, which takes 3-5 minutes to playback.
Could it be this? The game hasn't (according to the error log) crashed.
Cheers
Pip
Could it be this? The game hasn't (according to the error log) crashed.
Cheers
Pip