battle of Fornovo

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omarquatar
Staff Sergeant - StuG IIIF
Staff Sergeant - StuG IIIF
Posts: 295
Joined: Sat Dec 12, 2009 9:48 am

battle of Fornovo

Post by omarquatar »

The first great battle of the Italian Wars, AD 1495


http://dl.dropbox.com/u/10453114/Fornovo.rar

to be used in MP mode, as the AI doesn't seem to understand the proper use of fords

Note: italian schioppettari can't use their firearms, having wet powder due to the pouring rain
P.S. edited the terrain to make the fords a bit wider, thus giving the italians a better chance,also moved the french a bit far from the ford
corrected other errors in the map that prevented artillery shooting across the Taro (unfortunately, archers and Xbows can also shoot, which should be impossible due to the width of the river bed)
Last edited by omarquatar on Sun Sep 26, 2010 4:08 pm, edited 3 times in total.
TheGrayMouser
Field Marshal - Me 410A
Field Marshal - Me 410A
Posts: 5001
Joined: Sat Nov 14, 2009 2:42 pm

Post by TheGrayMouser »

Tried this out, another nice scenario but you are correct, best as multiplayer only
It is weird the ai cant understand how to cross the land hexes, just keeps sending its units up and down the river banks....
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