turn oading error

Tech support for Battle Academy

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Strebe
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turn oading error

Post by Strebe »

playing Pomalki, MP Clash of Armour

CPU String: AuthenticAMD
Stepping ID = 3
Model = 3
Family = 15
Extended model = 4
CLFLUSH cache line size = 64
CPU Brand String: AMD Athlon(tm) 64 X2 Dual Core Processor 6000+
Cache Size = 1024K
UNKNOWN TAGS IN: Config\system.txt
Unknown Tag: MOVIEMODE
Unknown Tag: DYNAMICENV
Unknown Tag: LAYOUTKILLSENEMYX,
END: Config\system.txt
Found DirectX Version Number: 4.09.00.0904
Creating Device.....
MonkeyInitStart
MIS: Found DD
MIS: IsHW
MIS: SetCoop
MIS: Setting Disp Mode
MIS: Done Init 3D Device
MIS: SDRS
MIS: Tex Enum
MIS: Init Decal Render
INITIAL LOAD 4000
Playing as: 1
R: BAE7E7E9
ERROR
Failed to fetch data from battle state: Sizes do not match: state:84 != call:2752
(0) : Failed
ERROR

######## EXCEPTION: 0x80000003 at address: 0x7C90120E
C:\Program Files\Slitherine\Battlefield Academy;C:\Program Files\Slitherine\Battlefield Academy;C:\WINDOWS
DbgBreakPoint
0: SymGetSymFromAddr64(): GetLastError = 126
0: SymGetLineFromAddr(): GetLastError = 126
niknaks
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 15
Joined: Wed Dec 09, 2009 12:14 pm

Post by niknaks »

had his problem in game i been playing with a guy named jajusha it close combat mission i think the file asnt uploaded right will it be possible to fix it crash my pc when i try to load it :oops:
pipfromslitherine
Site Admin
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Posts: 9864
Joined: Wed Mar 23, 2005 10:35 pm

Post by pipfromslitherine »

Rolled back. Improved turn uploading will be in the next update sometime this week.

Cheers

Pip
niknaks
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 15
Joined: Wed Dec 09, 2009 12:14 pm

Post by niknaks »

thanks for fixing and by the way enjoying your game ( u should tell people graffics dont make a good game because i see alot bitching about it)
pipfromslitherine
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Joined: Wed Mar 23, 2005 10:35 pm

Post by pipfromslitherine »

We wanted to pursue a specific style with the game - it may not be to everyone's taste, but beauty is in the eye of the beholder :).

Thanks

Pip
Strebe
Administrative Corporal - SdKfz 232 8Rad
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Location: Vancouver BC

Post by Strebe »

Hmm still not working.
pipfromslitherine
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Posts: 9864
Joined: Wed Mar 23, 2005 10:35 pm

Post by pipfromslitherine »

The same turn still isn't loading. In theory it should have gone back to him and he re-uploaded it? Did that happen?

Cheers

Pip
Strebe
Administrative Corporal - SdKfz 232 8Rad
Administrative Corporal - SdKfz 232 8Rad
Posts: 152
Joined: Sun Mar 30, 2008 4:03 pm
Location: Vancouver BC

Post by Strebe »

I think my turn was the first turn. I challenged he accepted and I tried to load.
Strebe
Administrative Corporal - SdKfz 232 8Rad
Administrative Corporal - SdKfz 232 8Rad
Posts: 152
Joined: Sun Mar 30, 2008 4:03 pm
Location: Vancouver BC

Post by Strebe »

DSwargamer same problem, MP clashofarmour

CPU String: AuthenticAMD
Stepping ID = 3
Model = 3
Family = 15
Extended model = 4
CLFLUSH cache line size = 64
CPU Brand String: AMD Athlon(tm) 64 X2 Dual Core Processor 6000+
Cache Size = 1024K
UNKNOWN TAGS IN: Config\system.txt
Unknown Tag: MOVIEMODE
Unknown Tag: DYNAMICENV
Unknown Tag: LAYOUTKILLSENEMYX,
END: Config\system.txt
Found DirectX Version Number: 4.09.00.0904
Creating Device.....
MonkeyInitStart
MIS: Found DD
MIS: IsHW
MIS: SetCoop
MIS: Setting Disp Mode
MIS: Done Init 3D Device
MIS: SDRS
MIS: Tex Enum
MIS: Init Decal Render
INITIAL LOAD 718
Playing as: 1
R: 3041AC5A
ERROR
Failed to fetch data from battle state: Sizes do not match: state:84 != call:2752
(0) : Failed
ERROR

######## EXCEPTION: 0x80000003 at address: 0x7C90120E
C:\Program Files\Slitherine\Battlefield Academy;C:\Program Files\Slitherine\Battlefield Academy;C:\WINDOWS
DbgBreakPoint
0: SymGetSymFromAddr64(): GetLastError = 126
0: SymGetLineFromAddr(): GetLastError = 126
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