1.3.3 update live, now with extra not-crashing!

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pipfromslitherine
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1.3.3 update live, now with extra not-crashing!

Post by pipfromslitherine »

1.3.3 update is live. This is hopefully our Release Candidate (RC) and so please test as much as you can.

Thanks again to all our betas.

Cheers

Pip
junk2drive
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Post by junk2drive »

I did the update, started a save, I get black squares where ever bombard has occurred and gray patches here and there.
pomakli
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Yes!

Post by pomakli »

insalled and began to play!
pipfromslitherine
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Post by pipfromslitherine »

Does this happen with newly started games, Junk?

Cheers

Pip
junk2drive
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Post by junk2drive »

Tried it with the air in the tut and mortar in the siege, no problems. Plus there was an enemy airstrike in the siege, no problem.

I'll post if it happens again with a new battle.
Obsolete
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Post by Obsolete »

Hmm it messed up half the tiles in a "On The Road" continue I had, but it seems we can still play. I guess it's ok as long as you start a new map.
Image
Experience Ratio = (def exp level + 2)/(att exp level + 2)
Entrenchment Ratio = (def entr rate + 1) /(att entr rate + 1)
pomakli
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Yes!

Post by pomakli »

Obsolete wrote:Hmm it messed up half the tiles in a "On The Road" continue I had, but it seems we can still play. I guess it's ok as long as you start a new map.
Yes!

If you load your saved scenarios, the map is confused, some tiles are on false placeds, a.s.o.!

But new scenarios are OK!
pipfromslitherine
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Post by pipfromslitherine »

This seems to be because we altered the tiles to fix some minor bugs. We'll avoid it in future.

Thanks guys

Cheers

Pip
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