Spartan and gates of Troy
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brasidas
- Corporal - 5 cm Pak 38

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Spartan and gates of Troy
I have now got Gates of Troy
In Spartan i had a mod directory which i could select
after installing gates of troy i was no longer able to see the mod in the LHS panel
i shifted the mod from the Spartan directory to the GoT directory
i could now see and select my mod in the LHS
however i was still not able to see my specific mod in the RHS
Why?
In Spartan i had a mod directory which i could select
after installing gates of troy i was no longer able to see the mod in the LHS panel
i shifted the mod from the Spartan directory to the GoT directory
i could now see and select my mod in the LHS
however i was still not able to see my specific mod in the RHS
Why?
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IainMcNeil
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Redpossum
- Brigadier-General - 8.8 cm Pak 43/41

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Re: Spartan and gates of Troy
Brasidas, I did some modding for GoT myself, and experienced similar problems when I bought and installed Spartan. This sounds like the same problem, but from the other end; you bought Spartan first, then added GoT, correct?brasidas wrote:I have now got Gates of Troy
In Spartan i had a mod directory which i could select
after installing gates of troy i was no longer able to see the mod in the LHS panel
i shifted the mod from the Spartan directory to the GoT directory
i could now see and select my mod in the LHS
however i was still not able to see my specific mod in the RHS
Why?
My best suggestion is leave the mods dir under GoT, and run GoT, not Spartan. You'll still be able to access all the Spartan scenarios.
The only other real problem I had was with the lang.str file. With both games installed, even running the GoT executable, the game read the lang.str file from Spartan, not GoT.
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brasidas
- Corporal - 5 cm Pak 38

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One problem solved another rears its head.
I seem to be suffering similar problems that possum had namely the wrong localisation text being picked up.
My spartan mod now is using GoT text.
as far as i can tell it is something to do with the localisation_a txt in the GoT directory which seems to override the localisation txt in my mod.
If it finds text there (ie not "@") it uses that in preference to the localisation text of the mod, other text i have added or changed is not affected. The affected text seems to be anything new in GoT some units, nations, message text and buildings
I will copy the localisation_a txt from GoT to my mod, remove any overriding text and see what happens.
wish me luck
I seem to be suffering similar problems that possum had namely the wrong localisation text being picked up.
My spartan mod now is using GoT text.
as far as i can tell it is something to do with the localisation_a txt in the GoT directory which seems to override the localisation txt in my mod.
If it finds text there (ie not "@") it uses that in preference to the localisation text of the mod, other text i have added or changed is not affected. The affected text seems to be anything new in GoT some units, nations, message text and buildings
I will copy the localisation_a txt from GoT to my mod, remove any overriding text and see what happens.
wish me luck
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IainMcNeil
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brasidas
- Corporal - 5 cm Pak 38

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I have managed to get my mod to use the moded localisation text by renaming the Lang_a.str file at the expense of losing the new msgs in GoT for Vassalization. I included them in the mod of localisation.txt but to no affect. Hence I receive message "Phocians spare Boeotians" instead of "Phocians have agreed to become vassals of the Boeotians".
Can you give me more details about vassalisation as my Spartan manual does not mention it? Nor is it in the diptask.txt file. I can see it as a greyed out task in the diplomacy screen.
How is it Begun?
Do i need any Building, resource?
What are its affects?
Thanks
Can you give me more details about vassalisation as my Spartan manual does not mention it? Nor is it in the diptask.txt file. I can see it as a greyed out task in the diplomacy screen.
How is it Begun?
Do i need any Building, resource?
What are its affects?
Thanks
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IainMcNeil
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Redpossum
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Brasidas
Vassalisation means you bribe a small enemy state to join you.
All it requires is a ohgoshawfullotnoswearingload of money. Like often 250K or 500K or more. The reason it's greyed out is because you don't have enough money to pay them.
Here's how to check.
Select the Vassalisation project from your Diplomatic Tasks list, even though it's greyed-out. Now read the text displayed below. At the end it'll tell you how much money is required, and you'll see it's more than you have.
The one big advantage to successful Vassalisation (as opposed to direct conquest), is that you receive the enemy state intact. All the units, all the cities, and all the buildings therein.
This can let you get your hands on units you could never build.
Capiche, paisan?
Vassalisation means you bribe a small enemy state to join you.
All it requires is a ohgoshawfullotnoswearingload of money. Like often 250K or 500K or more. The reason it's greyed out is because you don't have enough money to pay them.
Here's how to check.
Select the Vassalisation project from your Diplomatic Tasks list, even though it's greyed-out. Now read the text displayed below. At the end it'll tell you how much money is required, and you'll see it's more than you have.
The one big advantage to successful Vassalisation (as opposed to direct conquest), is that you receive the enemy state intact. All the units, all the cities, and all the buildings therein.
This can let you get your hands on units you could never build.
Capiche, paisan?
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brasidas
- Corporal - 5 cm Pak 38

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Well i made a copy of the lang.str file as lang_a.str and put it in the mod/data directory.
This seems to have sold my text problem apart from the missing troy map optons but i can live with that situation.
thanks to possum i am now getting to undertand vassalisation a litter better.
It does cost an enormous amount of silver, it seems like the amount varies with your the level of relationship with each states, as your relationship gets better the cost decreases unti you have an alliace when the vassalisation opsion becomes available.
I'd still like to know if this can be modified, the diptask.txt file doesnt seem to have the vassalisation info.
This seems to have sold my text problem apart from the missing troy map optons but i can live with that situation.
thanks to possum i am now getting to undertand vassalisation a litter better.
It does cost an enormous amount of silver, it seems like the amount varies with your the level of relationship with each states, as your relationship gets better the cost decreases unti you have an alliace when the vassalisation opsion becomes available.
I'd still like to know if this can be modified, the diptask.txt file doesnt seem to have the vassalisation info.