Tupi

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david53
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Tupi

Post by david53 »

Hi There

Am looking to start a new project.

I was hoping to do a Tupi army:

1. Whats the availability of figures in the UK like

2. Whats the best ones to use.

3. How does the army play like

4. Whats the best books to get history/pictures

Cheers

Dave
Skullzgrinda
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Post by Skullzgrinda »

Here is a nice review:

http://www.balagan.org.uk/war/new-world ... igures.htm

The Grumpy's figures are available from ERM, whose service is second to none:
http://shop.eastridingminiatures.co.uk/tupi-28-c.asp

Khurasan's Chichimecs would also work for variety, as their uniform is so similar :shock:
http://khurasanminiatures.tripod.com/chichimec.html perhaps some of the melee weapons would need to be replaced, but we are talking about nekkid stone age savages after all.

I have a book reference but it will have to wait until this evening.

I have no idea how the army would play. Medieval French might not want to see them, the Chinese armies would probably be pretty happy.
kevinj
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Post by kevinj »

I've got Falcon figures, I like them but I'm not sure if they are still available. I've not tried the army in FOG yet, mainly because (to me at least) they look very similar to the Heian/Muromachi Japanese and would suffer from the same problems i.e.

Everything is Average and Undrilled. 1 BG of skirmishers can negate a large chunk of your line.
They are very vulnerable to Lancers at Impact.

I actually think the opposite to Skullzgrinda, the Medieval French could evaporate them if they don't get terrain, whilst they could overwhelm the Chinese.

Kevin
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Post by nigelemsen »

I am doing Mayan. following reasons.

Club members already have Inca and Aztec, plus you can get a reasonable size army at 800pts as ~16bgs.

Also you get:
Spread of Lf,
mixture of Drilled/undrilled MF (date selection dependant)
some Hvy Wpn for tackling the likely hood of meeting armoured+ in an open comp.

Plus they are nice and pretty :)

any MF army without Off/sp or longbow is going to have problems against a mounted army.
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hazelbark
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Re: Tupi

Post by hazelbark »

david53 wrote:
3. How does the army play like

4. Whats the best books to get history/pictures

Dave
They will die like crap to anything on horse or that has armour. So you better hope for some period matchups. It's pretty one dimensional.

I think there are more interesting armies both for history and game use in the B&G book. Maybe when they become portuguese subject in FoG:R they will be interesting.
david53
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Re: Tupi

Post by david53 »

hazelbark wrote:
david53 wrote:
3. How does the army play like

4. Whats the best books to get history/pictures

Dave
They will die like crap to anything on horse or that has armour. So you better hope for some period matchups. It's pretty one dimensional.

I think there are more interesting armies both for history and game use in the B&G book. Maybe when they become portuguese subject in FoG:R they will be interesting.
I thought that since they all had Heavy weapon that got rid of the armour and gave a + against foot and mounted iin melee.
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Post by fgilson »

Armour doesn't matter at Impact. I'm assuming they are medium foot...Heavy Weapon is useless against mounted in Impact also.

So, against non-lancer mounted (in the open) you'll be - and they +. If they have Lance (or are Heavy Chariots) you'll be -- and they ++!

Yes, once you get to melee your HW cancels armor and is a + against mounted so you would be even. However, you have to get through a probably disastrous Impact phase.
hazelbark
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Post by hazelbark »

also MF losing to mtd are another -1 CT
squiggie
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Post by squiggie »

Dont be disheartened.

I have actually played Tupi, having a falcon figures army. They have two singles and two doubles competitions. They have beaten a number of armies, two of which had mounted lancers.

Advice then, keep battlegroups in 10 if unprotected and 8 if protected. Even with the plus your opponent needs 4 hits to cause a cohesion test. Light infantry and cavalry can be shot or charged away and if numerous driven from the table. Concentrate on bits of the army you can hurt. Your worst nightmare is romans. Impact foot and skilled sword will crucify you. Also an inspired commander is a must, both for CMT's and cohesion tests. Use terrain to help funnel the enemy and reduce the board size, allowing units to rear support. Finally be aggressive, this is not an army to mess about with.

Good luck.
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Post by stenic »

David,

I missed this request from ages ago, but in case you are till wondering...

I have 15mm Tupi, in fact it's one of mine pictured in the army list. They are the old Falcon ones that Barry Hill sold and were painted by Simon Clarke and a lovelly job he did too.

I used the army at the Expo 650ap FOG this year and did well enough to want to use them more, I used the protected option as I feared enemy missile fire.

I'm with squiggie on this although I've not tried the IC option yet, it does have merit to try to get the terrain you want and for tests. With BGs of 8 you might want to go 3 front rank with 2 in the last, especially fighting 4 base BGs as you might succumb badly to death rolls. Trouble is despite thinking the troops are cheap you actually will get little enough frontage as it is.

Your greatest advantage is that every one will underestimate them. They can't help themselves. I mean, MF in the open, what's to be frightened of? Well getting shot is cause enough and you soon find cavalry and even knights not so happy if you can get some good shots in. DOM Rom swarms

They don't require much carefull thought since you are unlikely to be able to manouevre them as much as you want to.

Steve
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