Barbarossa continues.

AGN managed to capture Pskov, denying another good defensive line for Red Army and opening way to Leningrad.
Since both AGN native TACs were used to support this assault, I rebased one from the center to help Finns finally, as things are looking not very good there.
Also my fighters destroyed number of soviet planes, which must be good strike for soviet PPs this early. German corps sent from Riga to Helsinki, to help aswell.
Soviet Baltic Fleet tryed to break blockade , but lost 5 steps and now its not dangerous for my HSF, allowing free transport operations in Baltic sea.

AGC reached soviet defensive positions. Red army troops were not entrenched, so I managed to damage and throw back 1 corps unit, threating entire position.

Looks like AGS can't execute its initial order to destroy soviet defence along the Dnepr river, since there is no soviet defence
Anyway, I finally captured Vinnitsa (garrison knocked 3 steps from my german inf ) and sieged Kiev, destroying mech corps near it.
Soviet position in AGC sector now looks dangerous, since AGS tanks can help to pocket this units or strike them from behing, I suppose Max to retreat with his forces from previous screen.
In Italy allied landing expands, and I am happy with it, since once this units land, they are locked in this patch of land far from ports instead of swimming across all the med and forcing me to rail troops for beach blocking. I railed 1 italian corps from Ukraine and 1 german corps from reserves (it will be future german HQ in the region probably) to build my frontline, which is now almost ready.
Also I attacked RN BB with fighter and italian sub, reducing it from 6 steps to 2. Main idea of this action was to show Max, that ist not safe to sail wherever he wants (unfortunately, it is, since I have only 1 fighter, 1 sub and 1 dd for now) and bombard random garrisons.

This turn I purchased commander for AGN (with so much action in north USSR and Finland it finally needs it, but often I am happy without any) - von Kluge. I think, that higher level commanders are big question, since 5 stars one costs 55 and 8 stars one costs 125 PPs, while difference is only 6 effectivenes(I guess highest level commanders are good for real big armies, where this little +6 difference applies to great number of valueable units (for example Guderian, I think, is worthy where he is in AGS.)
Also I purchased german corps unit for remaining PPs, it will be railed where it will be needed (I like to have at least 1 ready for railing corps unit in Germany at start of every turn, to asnwer various changes on fronts)
Probably its time to think about commander for german forces in Italy, but they are few in numbers yet.