Legion Arena Modding

PC/MAC : A belnd of role playing game and RTS following the story of the mighty Roman Empire.

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IainMcNeil
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Legion Arena Modding

Post by IainMcNeil »

Hi guys,

since there has been a flurry of modding activity we decided to open up a new forum dedicated to it. Feel free to change anything in the game and we'll help if we can within reason!

Remember that mods effect multiplayer and you will not be able to play against anyone who is not using the same mod as you.

Now go and get busy ;)

Edit:

We've released a pack of tools and instructions to help the community create mods for Legion Arena and the Cult of Mithras. The pack can be downloaded from http://www.slitherine.com/LegionArena/xls_for_mods.htm

Also, as part of the V1.0101 patch we've added extra support for the mod community. To get it to work follow these instructions:

Add a MOD directory to your game directory. Inside this you can place your mods. Each mod must have its own directory & the dir name is how it will be labelled when you come to select it, so use a name you'll recognise & if you intend to pass it on to others, a name that's descriptive. When you run the game it checks for a mod dir. If one is found it open up the mod menu & allows you to select from all mods installed on that machine. Inside each mod directory any files you wish to use must replicate the directory structure of the full game. E.g. if you wanted to create a mod where all Legionaries had 2 javelins instead of one, you'd need to make a copy of the data\squads.txt file. You'd need to put your modified copy at "mods\my mod\data\squads.txt". This means you should never modify any files in the game dir, always make a copy & edit them in the mod dir. Please remember that if you use a mod, your opponent in multiplayer must use the same mod or you will go out of synch and be unable to play. It's not possible to cheat by modifying your files when your opponent has not, but it is possible to break multiplayer!
Last edited by IainMcNeil on Thu Apr 26, 2007 1:02 pm, edited 3 times in total.
spedius01
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Post by spedius01 »

Ave Iain,

Thank you for transferring those two files over.

Vale

M. Spedius Corbulo
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~~~Jim Poulton~~~
"If you build it, they will come"
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sacredzero
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Post by sacredzero »

I have a few questions that I hope are easy to answer :)

(1) There is no arenaside.xls. I presume that means you don't mean for us to edit it. However, would it be possible to know what the last 2 numbers mean or where they point to?

(2) Does it matter what order items are in, if you are editing the .txt files directly. Can "MadeBy Republican" be put after "MadeBy Tutorial" etc.

(3) With the ability lines, are the 0-31 meant to represent levels 0-31?
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