Suggestion, replace bulldozed units with a small R.I.P. cross or head-stone. That way, players can always mouse-over these areas to keep track of what unit have been destroyed there after the evidence has been removed. What do you think?
Also, I find it strange that in one of the normandy scenarios the AI was blasting my shermans all to hell with SDFKZ1/9's, even at what seemed to be long distances. And yet, in my on-line game, I parked a 1/9 right next to a Sherman 105, and the penetration shows up as 0.
Hmmm! The AI could be cheating me thinks. I am going to take some very close examination on these 1/9's and the AI!
In the normandy8 scenario, i captured the central village within 8 turns, and while I was awarded for the mini-quest in the end of the game, i found it strange i did not get any message after capturing the city for completing the quest.
When vehicles surrender, they don't leave their units behind. I thought this may be a bug but I think it makes best sense the way it is. Since technicaly it's not a wreck.
Assault chances can be a bit weird. I had about 28%, so I decided to drop my opponents' moral down into the negative first to increase my odds. But now my assault odds with the same unit have dropped down to 10% They are worse! I'll be keeping an eye on this.
I noticed I never get the won.mp3 music to play when ever I win a scenario. I suspect the one for losing also doesn't play either, but not sure on that
What is the point in putting drill promotions on defenseless trucks? Perhaps we should allow promotions to also increase agility for these units.... or allow multiple kill promotions so they can get up to free sneak or something similar?
I did ask before about having some sort of R.I.P. list or dossier of units killed in battle... I mimick of a log book would be perfect. However, it was mentioned the addition of an extra menu may be too completed.
HOWEVER, the final score list does in fact keep track of units killed on both sides. This menu is already in place, but only is available at the completion of scenarios. It would be nice to bring up this score-board at any time during the game. It would go a long way for keeping track of things during play.
Found quite an abusive exploit. The simple process of loading a unit and then unloading him gains 2 mps. One can do this indefinitely to gain many extra mps.