Multiplayer conditions

PSP/DS/PC/MAC : WWII turn based grand strategy game

Moderators: firepowerjohan, rkr1958, Happycat, Slitherine Core

Post Reply
DukeOfLight
Senior Corporal - Destroyer
Senior Corporal - Destroyer
Posts: 122
Joined: Thu Jun 03, 2010 5:01 pm
Location: Bucharest (Romania)

Multiplayer conditions

Post by DukeOfLight »

Hi,

There is a possibility to see the conditions whith in a multiplayer game. For ex:

i play as the allies...and the guy who made the server is the german....how can i see besides oil and random reserach what conditions he chosed?
Plaid
Brigadier-General - 15 cm Nblwf 41
Brigadier-General - 15 cm Nblwf 41
Posts: 1987
Joined: Tue Apr 27, 2010 10:16 pm

Post by Plaid »

If you are speaking about advantages, they change your initial manpower pulls and war effort, so you will see.
gchristie
Sergeant - 7.5 cm FK 16 nA
Sergeant - 7.5 cm FK 16 nA
Posts: 230
Joined: Thu Jan 28, 2010 8:02 pm
Location: Maine, USA

Post by gchristie »

Here is a link to a useful post, second from last in the thread, that shows what the starting conditions for the 1939 scenario should look like if no advantages are taken for either side.

viewtopic.php?t=16547

If what you are seeing in the opening turn is different, your opponent has altered the advantages. At least if you are starting in 1939.
"Despite everything, I believe that people are really good at heart."
~Anne Frank
Post Reply

Return to “MILITARY HISTORY™ Commander - Europe at War : General Discussion”