Ingame feedback from: iainmcneil
Moderators: Slitherine Core, BA Moderators
-
- Site Admin
- Posts: 13558
- Joined: Fri Apr 01, 2005 10:19 am
Ingame feedback from: iainmcneil
If you try to unload infantry in to a tile that is not visible and contains enemy it fails but does not tell you why. Suggest we change it so that you cannot unload on to a tile that is not visible to avoid the issue? Only problem then is you cannot unload your AT guns in to fortifications..... hmmmm. Ideas?
-
- Site Admin
- Posts: 13558
- Joined: Fri Apr 01, 2005 10:19 am
Ingame feedback from: iainmcneil
If you try to unload infantry in to a tile that is not visible and contains enemy it fails but does not tell you why. Suggest we change it so that you cannot unload on to a tile that is not visible to avoid the issue? Only problem then is you cannot unload your AT guns in to fortifications..... hmmmm. Ideas?
-
- Site Admin
- Posts: 9872
- Joined: Wed Mar 23, 2005 10:35 pm
-
- Site Admin
- Posts: 13558
- Joined: Fri Apr 01, 2005 10:19 am
Could we force your units to deploy on an adjacent tile and get ambushed? Might be best?
On another note I posted this from in game and when i quit it posted it again. Shouldn't it clear my message box after posting? Maybe show what I have already posted above but don't include it in a subsequent post?
On another note I posted this from in game and when i quit it posted it again. Shouldn't it clear my message box after posting? Maybe show what I have already posted above but don't include it in a subsequent post?
-
- 1st Lieutenant - Grenadier
- Posts: 766
- Joined: Tue Jul 03, 2007 12:57 am
- Location: Riverview NB Canada
At least it posts for you in-game. I still struggle with that; as far as I can tell, it is NOT a firewall issue.iainmcneil wrote:Could we force your units to deploy on an adjacent tile and get ambushed? Might be best?
On another note I posted this from in game and when i quit it posted it again. Shouldn't it clear my message box after posting? Maybe show what I have already posted above but don't include it in a subsequent post?
Chance favours the prepared mind.
-
- Site Admin
- Posts: 13558
- Joined: Fri Apr 01, 2005 10:19 am
Ingame feedback from: iainmcneil
Can we have the mission name appear on this pop up box, or automatically tag your message with teh mission it came from. I think I'm in Desert 1, the first non tutorial scenario but not sure. I haad a message saying teh barrage was ready but I had already used it.
-
- Site Admin
- Posts: 13558
- Joined: Fri Apr 01, 2005 10:19 am
Ingame feedback from: iainmcneil
Can we have the mission name appear on this pop up box, or automatically tag your message with teh mission it came from. I think I'm in Desert 1, the first non tutorial scenario but not sure. I haad a message saying teh barrage was ready but I had already used it.
Could it also tag the message with teh turn number?
Could it also tag the message with teh turn number?
-
- Site Admin
- Posts: 13558
- Joined: Fri Apr 01, 2005 10:19 am
Ingame feedback from: iainmcneil
Can we have the mission name appear on this pop up box, or automatically tag your message with teh mission it came from. I think I'm in Desert 1, the first non tutorial scenario but not sure. I haad a message saying teh barrage was ready but I had already used it.
Could it also tag the message with teh turn number?
There are some Italian infantry in the fort facing the wrong way and just looking a bit dumb. They shoudl be hidden somewhere and facing the enemy.
Could it also tag the message with teh turn number?
There are some Italian infantry in the fort facing the wrong way and just looking a bit dumb. They shoudl be hidden somewhere and facing the enemy.
-
- Site Admin
- Posts: 13558
- Joined: Fri Apr 01, 2005 10:19 am
Ingame feedback from: iainmcneil
Can we have the mission name appear on this pop up box, or automatically tag your message with teh mission it came from. I think I'm in Desert 1, the first non tutorial scenario but not sure. I haad a message saying teh barrage was ready but I had already used it.
Could it also tag the message with teh turn number?
There are some Italian infantry in the fort facing the wrong way and just looking a bit dumb. They shoudl be hidden somewhere and facing the enemy.
I completed the scenario but when it was won it told me campaign complete and took me back to teh campaign screen. It as the first of teh Western desert campaigns battles so no idea what was happening here?
Could it also tag the message with teh turn number?
There are some Italian infantry in the fort facing the wrong way and just looking a bit dumb. They shoudl be hidden somewhere and facing the enemy.
I completed the scenario but when it was won it told me campaign complete and took me back to teh campaign screen. It as the first of teh Western desert campaigns battles so no idea what was happening here?
-
- Site Admin
- Posts: 13558
- Joined: Fri Apr 01, 2005 10:19 am
-
- Site Admin
- Posts: 13558
- Joined: Fri Apr 01, 2005 10:19 am
Ingame feedback from: iainmcneil
There are no sound effects on the Blenheim bomber.
-
- Site Admin
- Posts: 13558
- Joined: Fri Apr 01, 2005 10:19 am
Ingame feedback from: iainmcneil
There are no sound effects on the Blenheim bomber.