Accused of Cheating in DAG Games?

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SRW1962
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Accused of Cheating in DAG Games?

Post by SRW1962 »

Can anyone help me out here? I set up a 1000pt DAG game with another player, I was Roman and he was Armenian. Everything was fine whilst he blatted the hell out of my army with his horse archers and the like and it was still very much fine when his Cataphracts smashed through my legions, but it all went very sour for him when my artillery fired and in one move destroyed a cataphract unit from a range of approximately 20 hex's. He said I was cheating and left the game, all I did was take the choices from the actual DAG list, so I cannot understand at all how he can say that I was cheating. Can any of the designers etc. help me out on this one and tell him that the artillery is a legitimate choice in field battles in the DAG. Here is a screen shot of the last move we did, hope this can be of some help, the artillery is in the top centre behind my troops.

[img][img]http://i806.photobucket.com/albums/yy34 ... 2/arm2.png[/img][/img]


All I can say is that if he thought the artillery was bad, he would have had kittens if he saw the field defences I was going to choose. I do think that despite this, I will pick Romans again now that I have discovered their true strengths.
Last edited by SRW1962 on Thu Apr 01, 2010 1:16 am, edited 1 time in total.
petergarnett
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Post by petergarnett »

There is a negative modifer on cohesion tests for being fired at my artillery, a -1 one I think. Sounds like he was just unlucky on the test.

If he wants to see that artillery is permitted in the roman republican army then he need only use the DAG to bring up the army list.

Also if someone is not accustomed to the ancient period the word artillery may be mis-leading & be taken as cannons!
TheGrayMouser
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Post by TheGrayMouser »

I dont think Peter took note of the screenshot , and ahem the date.....
SRW1962
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Post by SRW1962 »

Ah, that might be it!

He didn't notice it at first until it started to move. He is a Napoleonic gamer mostly (and a very sore loser too) and he did say that there is no way artillery can move and fire.

Thanks Peter, I will tell him.
petergarnett
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Post by petergarnett »

I forgot to move my clock forward last week & was thought it was still the 31st :oops:
rbodleyscott
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Post by rbodleyscott »

I like the Helepolis.

There should be something similar in Immortal Fire to cover Cyrus's towers as mentioned in the Cyropedia.
TheGrayMouser
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Post by TheGrayMouser »

Is that what that is? I thought it was some war engine from the FOG Warhammer beta :lol:
maximvs
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Post by maximvs »

petergarnett wrote:I forgot to move my clock forward last week & was thought it was still the 31st :oops:
Whereas, of course, it is actually the 32nd of March today. :lol:
keithmartinsmith
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Post by keithmartinsmith »

Hi, Maybe its me missing the April fool but as the game files have been manually edited by the players there is not much we can do to check on a possible bug. Sorry Keith
batesmotel
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Post by batesmotel »

rbodleyscott wrote:I like the Helepolis.

There should be something similar in Immortal Fire to cover Cyrus's towers as mentioned in the Cyropedia.
I want one if if has a 20 hex range!

(Sounds more like something from the FoG Renn. beta ;-) .)

Chris
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SRW1962
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Post by SRW1962 »

keithmartinsmith wrote:Hi, Maybe its me missing the April fool but as the game files have been manually edited by the players there is not much we can do to check on a possible bug. Sorry Keith
It's okay Keith, my opponent now has equipped his Cataphracts with greek fire syphons, so he has some chance of destroying my artillery. I have however failed to tell him about 20 foot high stone walls I use as field fortifications they will have to get over first, or the cauldrons of boiling oil that wil be dropped on his troops as they try to get through or over.

Well done Richard for spotting the name of my artillery painted on the side of it, even though it was written in the original Greek.
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