Zama, 202 BC
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Zama, 202 BC
The Battle of Zama marked the final and decisive end of the Second Punic War. A Roman army led by Publius Scipio defeated a Carthaginian army led by Hannibal. Following the defeat, the Carthaginian senate sued for peace thus ending the second Punic war.
Download:
http://cid-cf9c26a61c3ac0e9.skydrive.li ... MS%5E6.zip
Download:
http://cid-cf9c26a61c3ac0e9.skydrive.li ... MS%5E6.zip
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TheGrayMouser
- Field Marshal - Me 410A

- Posts: 5001
- Joined: Sat Nov 14, 2009 2:42 pm
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TheGrayMouser
- Field Marshal - Me 410A

- Posts: 5001
- Joined: Sat Nov 14, 2009 2:42 pm
Just had a chance to play this one vs the AI, played as the Carthos..Charged up the middle w the elephants and won a victory w decent amt of break points to spare.. The Numidian light cavalry was very agressive on the flank which was kind of cool... I think a human would have a hard time w the Carth's vs another human, as they should historically....
Thanks for the input, did you think the Romans might need a slight boost too then?TheGrayMouser wrote:Just had a chance to play this one vs the AI, played as the Carthos..Charged up the middle w the elephants and won a victory w decent amt of break points to spare.. The Numidian light cavalry was very agressive on the flank which was kind of cool... I think a human would have a hard time w the Carth's vs another human, as they should historically....
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omarquatar
- Staff Sergeant - StuG IIIF

- Posts: 295
- Joined: Sat Dec 12, 2009 9:48 am
Not at all...Scar wrote: Thanks for the input, did you think the Romans might need a slight boost too then?
I played as the romans versus the AI and obviously won an easy victory.
Next time in multiplayer with the Carthaginians I got only a draw (i.e. both players reached their break level in the same turn, and the system notifies both a victory, i think this is an already reported bug).
3rd play as the romans in multiplayer i won rather easily, as the enemy was too late in advancing his spearmen.
So i think the scenario is lightly unbalanced towards the romans, as it justly should be.
very good scenario, thanks
Ok, won't touch a thing then, thanks for the response.omarquatar wrote:Not at all...Scar wrote: Thanks for the input, did you think the Romans might need a slight boost too then?
I played as the romans versus the AI and obviously won an easy victory.
Next time in multiplayer with the Carthaginians I got only a draw (i.e. both players reached their break level in the same turn, and the system notifies both a victory, i think this is an already reported bug).
3rd play as the romans in multiplayer i won rather easily, as the enemy was too late in advancing his spearmen.
So i think the scenario is lightly unbalanced towards the romans, as it justly should be.
very good scenario, thanks

