UBoat Deadzone

PSP/DS/PC/MAC : WWII turn based grand strategy game

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metolius
Staff Sergeant - StuG IIIF
Staff Sergeant - StuG IIIF
Posts: 278
Joined: Thu Feb 19, 2009 6:27 pm

UBoat Deadzone

Post by metolius »

Interesting note for the use of uboats, particularly in GS. There is an air coverage deadzone over the central Atlantic:

Image
Click for full size

Unless and until the Allies can put CVs in that area, this is a great place to do as much damage as possible, without risking air attack.

Caveats: the map above shows coverage at range 17 for strategic bombers, which is where the Allies will be in the middle of the game, usually. Later, they will be up to 19, and that makes this zone more line a ribbon. At the same time, the range of CVs moves up from 3 to 5 to 7, which means a couple of CVs can blanket most of the area.
schwerpunkt
Sergeant First Class - Panzer IIIL
Sergeant First Class - Panzer IIIL
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Location: Western Australia

Post by schwerpunkt »

yep, there's a definite science to using u-boats effectively!

Of course some regions like the Azores only allow 1 STR to base so a wolfpack can still operate effectively in that area....

Also, it is useful to occaisionally operate out of the "dead-zone" to remind the allied player to base some air there, otherwise the tendancy is for the allied player to move the air elsewhere if the German player becomes too wedded to the dead-zone....
rkr1958
General - Elite King Tiger
General - Elite King Tiger
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Re: UBoat Deadzone

Post by rkr1958 »

metolius wrote:Interesting note for the use of uboats, particularly in GS. There is an air coverage deadzone over the central Atlantic:

Image
Click for full size

Unless and until the Allies can put CVs in that area, this is a great place to do as much damage as possible, without risking air attack.

Caveats: the map above shows coverage at range 17 for strategic bombers, which is where the Allies will be in the middle of the game, usually. Later, they will be up to 19, and that makes this zone more line a ribbon. At the same time, the range of CVs moves up from 3 to 5 to 7, which means a couple of CVs can blanket most of the area.
Good work. Would it be ok if we incorporated your graphic in the GS player's manual?
metolius
Staff Sergeant - StuG IIIF
Staff Sergeant - StuG IIIF
Posts: 278
Joined: Thu Feb 19, 2009 6:27 pm

Graphic

Post by metolius »

Sure! Go for it. Will that copy do, or would you like one with higher resolution?
esde56
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 34
Joined: Wed Jan 06, 2010 3:15 pm
Location: Norfolk - England

Post by esde56 »

Cripes!

Wonderful work and so very useful too: bravo!

:D

Stephen
'If only life was as simple as the majority of its participants' {SD 1999}
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