Manoeuvre to an Overlap

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zacknafein
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Manoeuvre to an Overlap

Post by zacknafein »

Last game we made a movement to an overlap only and we are not sure if it was right. The initial situation was

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I moved the legionaries with a half-base shift to reach the galatian side

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Is this manoeuvre right? and How will be the dice allocated for the fight? (Maybe the left and center galatian bases with the legionaries on its front and the right galatians bases with the legionarios in overlap?)

In my rival's turn he charges with the macedonian cavalry

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The same here. How will be the dice allocated for the impact and the melee Phases?

The last one

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In the joint phase the cavalry break-off leaving the legionaries in overlap again with the galatians

Is this whole situation right? i see a little unfair than a BG ignore a restricted zone, and do a difficult manoeuvre to contact (Ok they are drilled legionaries but a gallic warband can do the same) and if the BG in overlap will have been skirmishers they could have evaded. What this movement represent in a real battle?

thanks a lot
hammy
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Post by hammy »

That all looks right to me.

Sliding to line with an overlap is specifically allowed to be done in the restricted area.

If the Macedonian player had wanted that not to happen he should have kept the cavalry closer to the Galatians.
grahambriggs
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Post by grahambriggs »

In terms of dice allocation the Galations will fight six dice against the BG to their front and none against the overlapping red BG.
TERRYFROMSPOKANE
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Post by TERRYFROMSPOKANE »

I guess there is no requirement to stop a move to overlap at the first overlapping position reachable. However, it seems the Romans could possibly have been out of range of the cavalry charge and still have been in overlap had they lined up side edge to side edge with those romans already in combat.

When the cavalry charges, 2 melee dice per base will be awarded to each of the 4 bases that are touching frontally (so 4 to each side) at impact. Then each base 2 ranks deep and including the cavalry overlap will receive a die during melee (so 4 dice for the Romans and 3 for the cavalry).

While this is going on, the other Romans and the Galatians will continue to fight their own combat, with the right hand Romans being able to once again join in as an overlap if the cavalry break off.

Terry G.
fgilson
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how many dice?

Post by fgilson »

How many dice do the legioneries in overlap contribute to fight the Galatians with?

2?

I ask because the front rank bases of the Legion are NOT in "Full or partial side edge to side edge contact with an enemy base that is in front edge contct with friends." (page 75, bottom, right hand side, first bullet point)

Unless a base is defined in 'front edge contact' if a base of its own BG in front of it is?

I had an Elephant BG break an opposing Elephant BG during Impact and pursue forward, leaving it in partial side edge contact with an enemy pike block, but NOT in side edge contact with the most forward base of said pike block...we ruled that I could not contribute overlap dice...but WOULD have if I had rolled short on my VMD.
TERRYFROMSPOKANE
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Post by TERRYFROMSPOKANE »

As you note in your rule quotation, the lead Roman base does not qualify, so only one base would get a die against the Galatians. Had the Romans been three bases deep, or had the BG stopped short to allow the lead base to qualify, then they would have gotten two dice.

Terry G.
donkiesrus2003
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Post by donkiesrus2003 »

I encountered a similar situation to the on described above but the legionaries that slid into contact as an overlap started their move past the front of the warband. The result being a side step rather than a shift while advancing into contact. We were not sure if this was corrct or not.
fgilson
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Post by fgilson »

TERRYFROMSPOKANE wrote:As you note in your rule quotation, the lead Roman base does not qualify, so only one base would get a die against the Galatians. Had the Romans been three bases deep, or had the BG stopped short to allow the lead base to qualify, then they would have gotten two dice.

Terry G.
Hmmm, 1 die doesn't seem quite correct in the above case. That is, does one base in proper contact on the side (with the front base of the enemy) qualify the entire friendly file? Or is it base by base for overlap dice?
TERRYFROMSPOKANE
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Post by TERRYFROMSPOKANE »

My understanding is the overlapping file gets one die for the base that is in the legal overlap position. It could get an extra die if there were a qualifying base behind the base in legal overlap - but not for a base in front of that overlapping base. Thus, a third base behind the front two in the overlapping file could get a die AND since it too would qualify under the overlap rule, a fourth base behind it would also count (so 3 dice).
Terry G.
gozerius
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Post by gozerius »

But the one base does get credit for the depth of the file when determining pike/spears at least n ranks deep.
TERRYFROMSPOKANE
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Post by TERRYFROMSPOKANE »

Wow, so if the Romans were Spearmen, the second base (which is in legal overlap position) would get credit for being "two ranks deep" even though the other rank is in front of it. I had never considered that.

Terry G.
gozerius
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Post by gozerius »

POAs are always based on the front rank base, regardless of which bases are contributing the dice.
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