On P93 it says "If more than one BG is shooting at the same target, add the total number of bases to which a '1 dice per x bases' rule applies before calculating the number of dice to roll"
Hmmm, yes, I can see your point Hammy and it would seem that you are right. Which means that, when shooting with multiple BGs against 1 target, what should be counted is the total number of Disrupted/Fragmented shooting bases in all BGs together, and not just decide the dice for each BG separately.
Just to make sure, let me ask this clarification:
A 4-base (2X2) disrupted LH BG shoots with 2 dice (4 shooting bases).
A 6-base (3X3) disrupted MF BG shoots with 3 dice (5 shooting bases - - 1 per 1 for the front rank and 1 per 2 in the back rank = initially 4 dice, but disrupted, so loses 1 dice).
However, if those two disrupted BGs combined their shooting upon 1 target, they would not get 3+2=5 dice, but a total of 4, because, as per P39, the 2 BGs - had they been steady - would have thrown a total of 6 dice , meaning that, being all disrupted, they now have to lose 1 per 3, meaning 2 lost dice - so, 4 shots.
It would seem that it would be possible to reach different results, depending on what you count: total number of bases of all BGs, or count each BG separately and add the respective number of dice for each.
Is this correct?
And as far as the 4 disrupted Cavalry example is concerned, I think that yes, there should be a dice lost.
Thank you,
Christos[/quote]