Detatiled Casualty Info?
Moderators: Slitherine Core, FoG PC Moderator, NewRoSoft
Detatiled Casualty Info?
I'd be interested in using this game for some kind of campaign but can't really do so without more detailed post-batttle casualty info (basically all units and leader casualties). I can't find any of this info in a log file anywhere, is it available somewhere?
For instance, as far as I can tell, the only way to tell if a leader has been killed is if you happen to see the animation during battle?
For instance, as far as I can tell, the only way to tell if a leader has been killed is if you happen to see the animation during battle?
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IainMcNeil
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IainMcNeil
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If the Army Designer will let us view post-battle results (including leader casualties), that would be awesome.
It seems to me like some simple player-designed campaigns would be a great addition to this game, and you can't really do this if you don't have some fairly detailed info about battle results...
It seems to me like some simple player-designed campaigns would be a great addition to this game, and you can't really do this if you don't have some fairly detailed info about battle results...
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batesmotel
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Re: Detatiled Casualty Info?
The flag(s) on the commander's BG are removed when the leader dies so it is possible to tell during a battle even if you missed the animation. Nothing is currently shown at the end of a battle in the vicorty window about leader casualties as far as I know.76mm wrote:I'd be interested in using this game for some kind of campaign but can't really do so without more detailed post-batttle casualty info (basically all units and leader casualties). I can't find any of this info in a log file anywhere, is it available somewhere?
For instance, as far as I can tell, the only way to tell if a leader has been killed is if you happen to see the animation during battle?
Chris
....where life is beautiful all the time
Re: Detatiled Casualty Info?
This is good to know, although I thought I have had leaders die but the flags remain...will double-check, thanks!batesmotel wrote:The flag(s) on the commander's BG are removed when the leader dies so it is possible to tell during a battle even if you missed the animation.
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batesmotel
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The problem with doing that is that it essentially takes a BG out of the game for each general you have. Especially in smaller scenarios the General's BG is often a significant portion of that side's Cavalry (or other important troops which are only present in limited numbers). For example in the Carrhae scenario, the IC's BG is one third of the Parthian cataphract force. In the scenario's with Alexander's MAcedonians, the General's BGs usually represent half or even the majority of the Macedonian Cavalry which was their decisive arm historically.deeter wrote:At the risk of getting even further away from the TT rules, it might be useful to lose army points when you lose your commanders. Maybe one per level. Might make players less willing to charge in with their Inspired Commanders.
Deeter
Chris
....where life is beautiful all the time
I find it very odd that players are not penalized for losing major commanders...in a campaign context you might have some incentive to keep them alive, but in one-off games, not so much...deeter wrote:At the risk of getting even further away from the TT rules, it might be useful to lose army points when you lose your commanders. Maybe one per level. Might make players less willing to charge in with their Inspired Commanders.
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batesmotel
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Plus having additional cohesion tests for the death of a general on adjacent BGs. I think there is quite enough penalty (and this is the equivalent to how the TT rules penalize the loss of a general).
It would be nice to be able to specify for a scenario that the loss of a general in that scenario would result in the loss of that battle. This would certainly be true historically for a ruler like Alexander the Great but probably not for the current Roman consul/pro-consul/legate or quite possibly even for a great commander like Hannibal or Julius Caesar.
Chris
It would be nice to be able to specify for a scenario that the loss of a general in that scenario would result in the loss of that battle. This would certainly be true historically for a ruler like Alexander the Great but probably not for the current Roman consul/pro-consul/legate or quite possibly even for a great commander like Hannibal or Julius Caesar.
Chris
....where life is beautiful all the time
unless the units are also within range of a subordinate commander, or it is the last turn or two of the battle...arsan wrote:Well, having a ton of units outside of command range when a general dies is not nice at all
[quote="batesmotelThis would certainly be true historically for a ruler like Alexander the Great but probably not for the current Roman consul/pro-consul/legate or quite possibly even for a great commander like Hannibal or Julius Caesar.
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Certainly it wouldn't be true for all commanders or battles, but in many battles the loss of the "commander in chief" would be "game over"--Alexander, Darius, Hannibal, Caesar, Spartacus, Sertorious, Mithradates, etc. The Civil War, for instance, was being fought BECAUSE of Caesar--how would his death not be considered a defeat for his forces? Same is true for the many battles in which various kings or heads of state are commanding. Even if the war continued (and often it would not), the loss of such a figure could only be considered a disaster on the same scale as losing a battle.
Agreed (or to be slightly more specific, specify that the loss of a particular general would result in a loss or significant penalty).batesmotel wrote:It would be nice to be able to specify for a scenario that the loss of a general in that scenario would result in the loss of that battle.
unless the units are also within range of a subordinate commander, or it is the last turn or two of the battle...arsan wrote:Well, having a ton of units outside of command range when a general dies is not nice at all
Certainly it wouldn't be true for all commanders or battles, but in many battles the loss of the "commander in chief" would be "game over"--Alexander, Darius, Hannibal, Caesar, Spartacus, Sertorious, Mithradates, etc. The Civil War, for instance, was being fought BECAUSE of Caesar--how would his death not be considered a defeat for his forces? Same is true for the many battles in which various kings or heads of state are commanding. Even if the war continued (and often it would not), the loss of such a figure could only be considered a disaster on the same scale as losing a battle.batesmotel wrote:This would certainly be true historically for a ruler like Alexander the Great but probably not for the current Roman consul/pro-consul/legate or quite possibly even for a great commander like Hannibal or Julius Caesar.
Agreed (or to be slightly more specific, specify that the loss of a particular general would result in a loss or significant penalty).batesmotel wrote:It would be nice to be able to specify for a scenario that the loss of a general in that scenario would result in the loss of that battle.



