Looks like Panzer General
Moderators: firepowerjohan, Happycat, rkr1958, Slitherine Core
Looks like Panzer General
The graphics look alot like PG one look and I started to remember all the good times I use to have playing panzer general. Cant wait to find out more about this game. If its anything like Panzer General I will buy it in a heartbeat.
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- Sergeant Major - Armoured Train
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I have allied general I lost panzer general but anyway to answer your question this game looks like it is a updated version of panzer general and the only thing i was really comparing to pg was the graphics and hex map. I have no clue how this game will play or what type of rule set it may use. So I am hoping for a game that builds on the best features of panzer general i am sure it will be more complex then the PG series.
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- Brigadier-General - 8.8 cm Pak 43/41
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Allied General and the whole rest of the series were not as good, IMO.
PG was awesome, then they dumbed it down and started churning out clones.
Pity my foolishness, I actually bought Allied General and Fantasy General.
And S_O, buddy, come on. At least try to be a bit more positive about EAW, please?

PG was awesome, then they dumbed it down and started churning out clones.
Pity my foolishness, I actually bought Allied General and Fantasy General.
And S_O, buddy, come on. At least try to be a bit more positive about EAW, please?



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- Sergeant Major - Armoured Train
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- Master Sergeant - Bf 109E
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Looking like PG may be a good thing, playing like it would be bad....
Panzer General always had you trying to capture a certain number of objectives before Turn X, even when you were supposedly in a defensive role. There was never a "Hold these objectives until Turn X".
Initiative was often more important than actual fighting strength, and the result was usually random and bloody. Either you got the first strike, where you got to take out a few units and left any surviving opponents suppressed, or they got first shot, which meant that you took it in the shorts and probably did little or no damage in return. There weren't too many results in the middle, even between fairly balanced opponents.
Otherwise, it was an excellent game, especially compared to the alternatives.
Panzer General always had you trying to capture a certain number of objectives before Turn X, even when you were supposedly in a defensive role. There was never a "Hold these objectives until Turn X".
Initiative was often more important than actual fighting strength, and the result was usually random and bloody. Either you got the first strike, where you got to take out a few units and left any surviving opponents suppressed, or they got first shot, which meant that you took it in the shorts and probably did little or no damage in return. There weren't too many results in the middle, even between fairly balanced opponents.
Otherwise, it was an excellent game, especially compared to the alternatives.
any word on a demo comming out soon? Oh and if anyone wants to play peoples General just go to Home of the underdogs and download it for free. Infact I think they have almost all of them from PG to Pacific General.
http://www.the-underdogs.info/genre.php?id=11
http://www.the-underdogs.info/genre.php?id=11
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- Brigadier-General - 8.8 cm Pak 43/41
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In CEAW, there acually is both a capture objective (to get a win) and a hold objective (to get a draw). The winner in CEAW is decided on how many Major Nation Primary Capitals you conquered meaning if Axis hold Berlin and Rome at mid 1945 while Allies hold all other Major nations then it ends in Stalemate DRAW, score 0-0honvedseg wrote:Looking like PG may be a good thing, playing like it would be bad....
Panzer General always had you trying to capture a certain number of objectives before Turn X, even when you were supposedly in a defensive role. There was never a "Hold these objectives until Turn X".
If Axis hold Berlin+Moscow against Paris+London+Washington+Rome would instead be a 1-1 score but still a DRAW.
Say, Axis instead hold Berlin+Rome+Paris while Allies hold London+Washington+Moscow that would be an Axis Victory, 1-0 score.
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- Staff Sergeant - StuG IIIF
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- Brigadier-General - 8.8 cm Pak 43/41
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tora^3 -
Once again, we agree
The Kursk scenario in Panzer General was awesome; a massive, chaotic bloodbath, just like in real life.
In so many ways, Hitler was such an idiot from 1942 onwards. Attacking straight into the teeth of a massively prepared defense like that was just insanity.
If there is one thing that hasn't changed since the advent of the breech-loading rifle ~125 years ago, it is that the defense enjoys a strong tactical advantage, and a smart attacker goes around the flanks, not "hey diddle diddle, straight up the middle".
Once again, we agree

The Kursk scenario in Panzer General was awesome; a massive, chaotic bloodbath, just like in real life.
In so many ways, Hitler was such an idiot from 1942 onwards. Attacking straight into the teeth of a massively prepared defense like that was just insanity.
If there is one thing that hasn't changed since the advent of the breech-loading rifle ~125 years ago, it is that the defense enjoys a strong tactical advantage, and a smart attacker goes around the flanks, not "hey diddle diddle, straight up the middle".
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- Staff Sergeant - StuG IIIF
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Off the topic
That reminds me of Fantasy General, I bough around ten years ago.
You know IME standards and there are other programs which occupy DOS's conventional memories.
So, if you want to play Fantasy General with your PC setting in Japanese, you must alter some configs and so on.
Thanks to Windows 95 and later OSs, there is no need to write batch files on your own.
And what I want is the content, not apperances. Yes, I'm sure if it looks a lot different, things go relativelly or a lot easier,
for exsample, when you introduce CEAW at some site, first things people watch is graphic.
though, game's graphics are kind of cost pusher, could bankrupt gamehouses.
That reminds me of Fantasy General, I bough around ten years ago.
You know IME standards and there are other programs which occupy DOS's conventional memories.
So, if you want to play Fantasy General with your PC setting in Japanese, you must alter some configs and so on.
Thanks to Windows 95 and later OSs, there is no need to write batch files on your own.
And what I want is the content, not apperances. Yes, I'm sure if it looks a lot different, things go relativelly or a lot easier,
for exsample, when you introduce CEAW at some site, first things people watch is graphic.
though, game's graphics are kind of cost pusher, could bankrupt gamehouses.
I do remember one defend role, playing as Russia you had to hold some towns till the end otehrwise you lost, it was quite hard to from memory.honvedseg wrote:Looking like PG may be a good thing, playing like it would be bad....
Panzer General always had you trying to capture a certain number of objectives before Turn X, even when you were supposedly in a defensive role. There was never a "Hold these objectives until Turn X".
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- Brigadier-General - 8.8 cm Pak 43/41
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There is no variation tree in CEAW AI, meaning the AI will not have triggers that make them do certain action instead the AI is very generic and would work well on any map with other countries than the ones in WW2. From the very start of the AI design, I neglected scripted events and instead went for decision formulas. That means AI go through all possible moves and evalute them picking the seemingly best one (plus that there is some random involved into the formulas).gunnergoz wrote:Although I enjoyed the PG series of games, their scripted nature finally got very old. I certainly hope that this game will not fall into the same trap! I much prefer open-ended games, especially on the strategic level.
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- Corporal - 5 cm Pak 38
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