TCPIP Problems with GS Mod
Moderators: firepowerjohan, rkr1958, Happycat, Slitherine Core
TCPIP Problems with GS Mod
Game seems to consistanly lock up between the end of the 1st german player turn and the beginning of the second german player turn. Specifically the german player will flip it to the Allied player. Game will lock up at that point or when the Allied player flips it back to the German player. We've tested this with both players taking turns hosting the game. Same results, no routers are involved. We also tried a vanilla game and everything ran fine, played up to turn 10 without a problem, went back to the GS and locked up when the allied player ended his first turn. Seems to consistant to contribute to lag, any ideas?
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Peter Stauffenberg
- General - Carrier

- Posts: 4745
- Joined: Sun Jul 08, 2007 4:13 pm
- Location: Oslo, Norway
GS isn't optimized for TCP/IP play. It's not that easy to get it to work (vanilla game) because many players play behind firewalls etc. So we haven't tested GS for TCP/IP play. We haven't changed any code specifically for TCP/IP play, but it's possible that some code changed we did in general affects TCP/IP play.
This is something we have to look into for the future. It would be nice to have the error codes (similar to the ones you provided) because it shows where in the code the game hangs. But we can't fix the problems until we get TCP/IP working on our computers. I know you have to tweak the router to open some ports and maybe disable the firewall. But I only managed to get to to work once with the vanilla game. I've changed router and OS since then so I have to start all over to figure out the firewall settings. And it doesn't help if I manage to get it to work. I need another beta tester to succeed as wlel so we can establish a connection.
This is something we have to look into for the future. It would be nice to have the error codes (similar to the ones you provided) because it shows where in the code the game hangs. But we can't fix the problems until we get TCP/IP working on our computers. I know you have to tweak the router to open some ports and maybe disable the firewall. But I only managed to get to to work once with the vanilla game. I've changed router and OS since then so I have to start all over to figure out the firewall settings. And it doesn't help if I manage to get it to work. I need another beta tester to succeed as wlel so we can establish a connection.


